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Thread: CA's definite answer on the Loadgame "issue"

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    Cellular Microbiologist Member SpencerH's Avatar
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    Apr 2004
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    Default Re: CA's definite answer on the Loadgame "issue"

    Great, a 'feature' that pretty much ends the game for me unless I leave the game running all the time. Nothing else explains why I didnt fight one defensive seige and why the AI didnt expand in the one campaign I played after switching from 1.0 to 1.2.

    EDIT. I started a campaign yesterday as the Brits. I didnt save and it was pretty tough to get started. I finally took a city from the much larger gauls. They counterattacked and beseiged my new city. Unfortunately it was late and without thinking I saved and quit. Upon re-starting the gauls packed up and left. 2-3 turns later the gauls reappeared but I had re-equipped and was prepared for the festivities. With no further re-starts the Germans are now attacking me.
    Last edited by SpencerH; 04-04-2005 at 19:50.
    E Tenebris Lux
    Just one old soldiers opinion.
    We need MP games without the oversimplifications required for 'good' AI.

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