Theres nothing wrong with having the AI review its actions on load & thus have reloaded games come out differently than a continuous game.
The justification given for that is adequate and quite acceptable.
The problem is the explanation of the seige lifting.
Its true that it would be reasonable to lift the odd seige if the AI considered there to be more pressing need for the troops to be doing something else.
The problem in the arguement lies in the provability that the AI (almost definitely) always lifts seiges then reinstates them on the next turn unless something actually changes that really requires the soldiers to do something else.
like playing a different gameOriginally Posted by CA
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