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Thread: Most Ridiculous/Hated unit

  1. #1

    Default Most Ridiculous/Hated unit

    What unit to you most dread to face on the field? Does this unit behave as it should historically?

    I figured I would ask because I was storming a Seluecid city the other day with about 10 platoons of Armoured Hoplites. I figured in-city fighting would make the enemy's chariots inneffective. Wrong-o! Not only did the scythed chariots plow straight through a concentrated phalanx, I watched one of them wading through my men like he was invincible. I was so disgusted I reloaded the game and decided to starve the buggers out.

    Why do these scythed chariots get 4 damn hit points?? And why are they effective on all terrains?
    Ah...morality. The last bastion of a coward.

  2. #2

    Default Re: Most Ridiculous/Hated unit

    Dogs, I hate dogs.
    I mean the doggie units in RTW, not the real dogs

  3. #3
    Member Member Tora's Avatar
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    Default Re: Most Ridiculous/Hated unit

    Most definitely dogs.Their entire behaviour and effect defies logic, especially when they become separated from their handlers.
    Even when the labels "Dead","Routing","This unit has left the field" appear they're still tearing chunks out of my men, who seem oblivious to their presence and only aware of their handlers.
    Post 1.2 Spain seems to be one huge kennels, armies of over 50% canine composition being common, !00% on a couple of memorable occasions. I don't bother trying to conquer it as I seem to eventually be overwhelmed by dogs when besieged. The way they can stream unchecked through a destroyed gate is farcical.
    "St Juniper once said, 'By his loins shall ye know him and by the length of his rod shall he be measured.' The length of my rod is a mystery to all but the Queen, and a thousand Turkish whores, but the
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    Step forward, Harry, Prince of Wales."

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  4. #4
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Most Ridiculous/Hated unit

    Quote Originally Posted by Titus Livius
    What unit to you most dread to face on the field? Does this unit behave as it should historically?

    I figured I would ask because I was storming a Seluecid city the other day with about 10 platoons of Armoured Hoplites. I figured in-city fighting would make the enemy's chariots inneffective. Wrong-o! Not only did the scythed chariots plow straight through a concentrated phalanx, I watched one of them wading through my men like he was invincible. I was so disgusted I reloaded the game and decided to starve the buggers out.

    Why do these scythed chariots get 4 damn hit points?? And why are they effective on all terrains?
    only the horses get 4 DAMN hitpoints the rider only one

    We do not sow.

  5. #5
    Narcissist Member Zalmoxis's Avatar
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    Default Re: Most Ridiculous/Hated unit

    My most hated unit is the AI general. Charging into spears and getting killed even though you outnumber the enemy isn't exactly a sign that the man in question is a good general.
    "Under capitalism, man exploits man. Under communism, it's just the opposite." - John Kenneth Galbraith

  6. #6
    Merkismathr of Birka Member PseRamesses's Avatar
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    Default Re: Most Ridiculous/Hated unit

    All chariots are a pain in the a_s! Overpowered and just rolls through anything that stands in their way. No way a chariot-charge would go through a 8 row deep phalanx formation in real life. This is one of the main reasons why the Eggys and Brits do so well against their neighbours. I do hope CA patch this or some modder.
    Playing v1.2 I still think archers do a bit too well against cavalry. Unprotected and armed with short swords they should really be a snack for any cav, don´t you think?

  7. #7
    Cellular Microbiologist Member SpencerH's Avatar
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    Default Re: Most Ridiculous/Hated unit

    Druids and screeching women. Yeah right! Maybe there should be an apostles unit.
    E Tenebris Lux
    Just one old soldiers opinion.
    We need MP games without the oversimplifications required for 'good' AI.

  8. #8
    Member Member cunctator's Avatar
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    Default Re: Most Ridiculous/Hated unit

    Most hated Unit:
    Definitely Chariots. They can kill cavalry in seconds and drive through massive infantry formations. I think the main problem with them is that their acceleration, manouvrebilaty and max. speed is too hight.

    Most ridiculous unit:
    Head hurlers

  9. #9
    Scourge of God Member Count Belisarius's Avatar
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    Default Re: Most Ridiculous/Hated unit

    Most Hated Unit -

    Pre-1.2 = Desert Axemen with their ridiculously high bare-chested armour rating.

    Post-1.2 = Tie: Swarming overpowered overmanned Desert Cavalry and any chariot fielded by any faction under any circumstances. Chariots were outdated by 300 B.C., and for a reason. All you had to do was kill/maim ONE of the horses (a big target for archers, javelineers and spearmen alike) or put a stick through one of the spokes of the chariot cart wheels, and chariots would wreck all over the place. Ever seen "Ben Hur"? Plus, chariots were virtually useless on anything but flat, open ground. Honorable Mention: anything else in the Egyptian order of battle.

    Most Ridiculous Unit -

    Tie: War Dogs (come ON, and ENTIRE UNIT of DOGS?) and Head Hurlers (no comment necessary).
    Just call me sui generis, and leave it at that.
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  10. #10
    Elephant Master Member Conqueror's Avatar
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    Default Re: Most Ridiculous/Hated unit

    Egyptian generals. During my Seleucid campaign I've absolutely, positively learned to HATE them. Not only are they chariots, or generals. The bastards are BOTH at once, and even that's not enough; they just HAD to be made mobile missile units too!

    RTW, 167 BC: Rome expels Greek philosophers after the Lex Fannia law is passed. This bans the effete and nasty Greek practice of 'philosophy' in favour of more manly, properly Roman pursuits that don't involve quite so much thinking.

  11. #11

    Default Re: Most Ridiculous/Hated unit

    I don't particularly hate any unit, but I haven't been against the "overpowered" Egyptians yet..

  12. #12

    Default Re: Most Ridiculous/Hated unit

    Quote Originally Posted by PseRamesses
    All chariots are a pain in the a_s! Overpowered and just rolls through anything that stands in their way. No way a chariot-charge would go through a 8 row deep phalanx formation in real life. This is one of the main reasons why the Eggys and Brits do so well against their neighbours. I do hope CA patch this or some modder.
    Playing v1.2 I still think archers do a bit too well against cavalry. Unprotected and armed with short swords they should really be a snack for any cav, don´t you think?
    Agreed. I remember one time I was fighting rebels, and I had my general charge into a group of slingers. I figured they'd be a pushover. A few seconds later, after THEY had charged ME, my general was killed and most of his cavalry massacred. Always good for a laugh.
    Ah...morality. The last bastion of a coward.

  13. #13
    Member Member Folcumbane's Avatar
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    Default Re: Most Ridiculous/Hated unit

    I hate those anachronistic egyptian units in RTW.

  14. #14

    Default Re: Most Ridiculous/Hated unit

    I haven't fought any chariots yet. But after trying them in custom, it seems like the AI is able to better control them than the player. I find them the be slow, clunky, and hard to manouver compared to cavalry. I'm kinda worried now about this full stack british army in my Julii campaign.

    But, also, I read somewhere that Carthage used chariots in the Punic Wars, specifically the battle of Zama. I'm not familiar with Carthage vs. Rome so someone correct me if I'm wrong.

  15. #15

    Default Re: Most Ridiculous/Hated unit

    Quote Originally Posted by Marcus Maxentius
    Chariots - After trying them in custom, it seems like the AI is able to better control them than the player.
    I think I can control chariots better than the AI; it just takes practice.

  16. #16
    Blue Eyed Samurai Senior Member Wishazu's Avatar
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    Default Re: Most Ridiculous/Hated unit

    Egyptian Desert Cav, if a few units together hit you they pretty much go right through, even my light cav(des cav get bonus against armoured cav) dont stand any chance, also their standard unit size is bigger than everyone elses!!!!!
    "Wishazu does his usual hero thing and slices all the zombies to death, wiping out yet another horde." - Askthepizzaguy, Resident Evil: Dark Falls

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  17. #17
    Scourge of God Member Count Belisarius's Avatar
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    Default Re: Most Ridiculous/Hated unit

    Quote Originally Posted by Marcus Maxentius
    I haven't fought any chariots yet. But after trying them in custom, it seems like the AI is able to better control them than the player. I find them the be slow, clunky, and hard to manouver compared to cavalry. I'm kinda worried now about this full stack british army in my Julii campaign.

    But, also, I read somewhere that Carthage used chariots in the Punic Wars, specifically the battle of Zama. I'm not familiar with Carthage vs. Rome so someone correct me if I'm wrong.
    Watch out for those British chariots! Make sure you have plenty of artillery and/or archers (set on flaming arrows) and/or spearmen to deal with them.

    I have never read an account of the battle of Zama that indicates that the Carthaginians used chariots. War elephants, yes, and horse cavalry, certainly, but not chariots. Where did you read this, I would be interested to find out if I have been mistaken all these years?
    Just call me sui generis, and leave it at that.
    - Huey P. Long

  18. #18
    Senior Member Senior Member katank's Avatar
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    Default Re: Most Ridiculous/Hated unit

    Chariots are best dealt with through massed missiles with a cheap but large meatshield in the front. The meatshield doesn't have to necessarily beat them, just stop them for long enough for archers to do their work.

    Flaming arrows can be good for scaring the chariots off into amok mode and is useful for armor piercing. The scythe chariots, for example, have surprisingly high armor.

  19. #19
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Most Ridiculous/Hated unit

    i'm playing a modified game.

    1 no chariots exept the british
    2 historical eggy's
    3 no head hurlers
    4 no druids and screeching women
    5 no praetorian cavalry
    6 whole bunch of new skins and new units

    and
    1 carthage is very strong
    2 just as armenia

    but

    1 egypt is still very strong but not overpowered

    We do not sow.

  20. #20
    zombologist Senior Member doc_bean's Avatar
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    Default Re: Most Ridiculous/Hated unit

    The Egyptians are very annoying, I remember the first time I went up against them, with a veteran army fresh from plundering carthage, against one unit of desert axemen (v1.1), I almost lost...

    Maybe they would be less annoying if they didn't conquer have the mediterranean, it makes for a boring game sometimes.
    Yes, Iraq is peaceful. Go to sleep now. - Adrian II

  21. #21
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Most Ridiculous/Hated unit

    Quote Originally Posted by PseRamesses
    All chariots are a pain in the a_s! Overpowered and just rolls through anything that stands in their way. No way a chariot-charge would go through a 8 row deep phalanx formation in real life. This is one of the main reasons why the Eggys and Brits do so well against their neighbours. I do hope CA patch this or some modder.
    Playing v1.2 I still think archers do a bit too well against cavalry. Unprotected and armed with short swords they should really be a snack for any cav, don´t you think?
    Chariots are easy to beat. Scythed ones: flaming arrows and/or flaming art until they run amok, which they do quickly. Non-scythed close combat ones: kill with prolonged arrow fire, one or two volleys of skirmisher javelins, or cavalry to their rear. Chariot archers: kill with arrows and finish them off with cavalry. They're ridiculously weak if you can catch up with them, especially if you charge their rear (which is often the case because they try to skirmish and then turn their back towards the hunter). I don't see why people still complain so much about chariots, once you've figured out these things they're a piece of cake. Besides, there's also the tactic of letting them through your lines and killing them behind. Not well implemented in the engine as you have no function to make your men step aside, but casualties are low in the first chariot charge and you just need to charge some cavalry or other reserves you had behind the line into the slowed down chariots behind and they rout instantly (sometimes back through their own men). Only thing to watch out for is morale penalty for your units when you let the chariots pass through your lines and give casualties.

    My most hated unit: urban cohort. They beat phalanx in front to front charge, and don't rout until they've been killed to 95 percent AND are surrounded by 10 phalanx units and 10 cathapract units. I might be exaggerating a little, but unfortunately not much. Another hated unit is the praetorian cavalry - very unrealistc with roman cavalry that can easily beat cathapracts. I also dislike egypt, their entire unit rooster, due to unrealism. They're very good fighters though if you command them yourself, but they belong in another time period than that of the game.

    Head hurlers are also unrealistic, but I usually play with zoom out and they're equivalent to slingers in power and range (I think?), so I just pretend they're slingers when I play. Druids might not be nice, but without them gaul wouldn't be a challenge at all to conquer later in the game. I'd support removing both head hurlers and druids, but with replacements to keep the poor factions from getting too weak... Britain without head hurlers or replacement would be easy to battle - kill half the army from a distance then they'll charge and then you kill the rest easily. Gaul without druids would be - charge one flank with 3-4 cavalry units and then move inwards until 2-3 units have routed, then the entire army routs. Make sure to have plenty of light cavalry to kill the routing units.
    Under construction...

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  22. #22
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Most Ridiculous/Hated unit

    than mod roman cavalry size down or mod their stats. your complaining but it's easy to fix

    We do not sow.

  23. #23

    Default Re: Most Ridiculous/Hated unit

    Quote Originally Posted by Count Belisarius
    I have never read an account of the battle of Zama that indicates that the Carthaginians used chariots. War elephants, yes, and horse cavalry, certainly, but not chariots. Where did you read this, I would be interested to find out if I have been mistaken all these years?
    Hannibal had lots of Numidian cavalry and elephants at Zama, but no chariots that I'm aware of either.

    However, the Romans did have to face Seleucid chariots at Magnesia 12 years later. Perhaps this is the source of the confusion.

    I recommend reading Roman Warfare by Adrian Goldsworthy for more on this.
    Ah...morality. The last bastion of a coward.

  24. #24

    Default Re: Most Ridiculous/Hated unit

    Quote Originally Posted by katank
    Chariots are best dealt with through massed missiles with a cheap but large meatshield in the front. The meatshield doesn't have to necessarily beat them, just stop them for long enough for archers to do their work.
    I've noticed this works nicely when in the open field. And you'll notice that Heavy Peltasts, one of my favorite units in the game, have bonuses against both chariots and elephants.
    Ah...morality. The last bastion of a coward.

  25. #25

    Default Re: Most Ridiculous/Hated unit

    I think i hate archers the most and the archer chariots, it makes me not want even bother fighting Egypt.

  26. #26

    Default Re: Most Ridiculous/Hated unit

    I'm sure there is a way to beat chariots - elephants.. Hope for merc elephants when you come to them.

    Or use the cheat for Yubtseb Elephant mercs.. Type oliphaunt into the cheat thing. Make sure you have a settlement selected when you type this in otherwise it will not work and you will have to reset RTW (cheat can only be entered once) It also helps if you have the army open rather than the buildings (bottom of the screen next to end turn, date, faction stuff etc.)
    Last edited by Craterus; 04-05-2005 at 21:38.

  27. #27
    Spindly Killer Fish Member ShellShock's Avatar
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    Default Re: Most Ridiculous/Hated unit

    I think the worse unit in the game is the "Shogun Moderator", with its "Total Denial of Reality" special ability.

    Oh, sorry, I think we're getting some cross talk from another thread in here...hello, hello, can you hear me...?
    He does sit in gold, his eye red as 'twould burn Rome.

  28. #28

    Default Re: Most Ridiculous/Hated unit

    Yeah, my bad. That might have been it. I tried to recreate the battle of magnesia one time. Hannibal was actually an advisor but couldn't do much with the Selucids army. And I just looked up online and it says that Carthage last used chariots around 300 BC, before the time frame of the game.

  29. #29
    Dragon Knight Member Betito's Avatar
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    Default Re: Most Ridiculous/Hated unit

    Quote Originally Posted by Craterus
    I'm sure there is a way to beat chariots - elephants.. Hope for merc elephants when you come to them.

    Or use the cheat for Yubtseb Elephant mercs.. Type oliphaunt into the cheat thing. Make sure you have a settlement selected when you type this in otherwise it will not work and you will have to reset RTW (cheat can only be entered once) It also helps if you have the army open rather than the buildings (bottom of the screen next to end turn, date, faction stuff etc.)

    That's right!! Elephants are the very key to neutralize chariots. I've been using two units of war elephants in my Carthaginian campaign, so i can block both flanks... but, of course, egypt also has their pharaoh's bowmen... it gets interesting...


    As for the original topic:
    Most Ridiculous: I say head hurlers. Any idea of how do they get their ammo???. Arcani have a funny costume too!!

    Most hated: This one is harder... i'll go for the Desert cavalry. They are really hard to control, unless you have some serious infantry and you keep them in a very deep formation (7-9 ranks).
    Proud member of the Cavarly Association of Commanders
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  30. #30

    Default Re: Most Ridiculous/Hated unit

    Hate: Chariots.

    Ridiculous: Screeching women and head hurlers.
    "Great spirits have always encountered violent opposition from mediocre minds." -Einstein

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