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Thread: Investigation of AI reassessment upon reload

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  1. #17

    Default Re: Investigation of AI reassessment upon reload

    Well, something must trigger the AI to be aggressive again. Possibly activity on the part of the player?

    To be fair, I must admit that I never "sit out sieges". I always rally, usually on the turn after being besieged and never later than the turn after that.

    I should mention that in my current campaign, which I'm playing as the Julii because I reinstalled RTW and Patch 1.2 from scratch, I still have the save games from just about every turn in the game. I think I will go back and take a look at them and turn off FOW and see what's happening with the OTHER factions -- the stuff I can't see.

    *edit*

    Actually, I just thought of another load game issue which I've always thought was unrelated but might not be. You know how random events can happen when you select End Turn? Well, if you don't like the outcome of those events, you can do a load game. If you just hit End Turn again, you usually get the same random events. But if you make ANY change -- say, move a noncrucial diplomat or something -- it will re-roll the dice for all of those random events, and you will get a completely different set of results.

    Perhaps this is related, perhaps it is not. But the change definitely occurs only if there is player activity AFTER the load game and BEFORE the End Turn.
    Last edited by roguebolo; 04-09-2005 at 15:54.

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