The idea first came to me while doing some brainstorming in the EB forum. Here's a quick sketch of what I'd like to do, and how anyone interested can help:
The Problem: The basic premise of RTW is that three Roman families build their own separate territorial holdings over a period of generations, and then at some point fight a Civil War until one faction becomes the leader of all Rome. Of course - as most of you know - this "tri-partite Rome" has ZERO basis in historical fact. Several mods have addressed this by utilizing the "Unified Rome" concept (usually consisting of a single faction and the Senate). However, according to khelvan of the EB team, the result is "bugs" and/or "nuisances".
The Goal: Now some people enjoy the CA approach, and so did I for a while, but it would be nice to come up with a "unified Rome" concept that didn't generate a whole new set of problems.
The Concept: There are probably several ways to skin this cat, but the one I'd like to test involves replacing the Julii/Brutii/Scipii with Romans/Etruscans/Samnites. To quote from my EB posting; "The game begins with the "Civil War" already under way, except it's not really that. The Senate has outlawed the Etruscans and Samnites, meaning that Rome begins the game at war with both. The struggle for Italy consumed Rome's early history, and now we can simulate that AND do away with the artificial "three factions" constraint. This also offers players the option of selecting a "Roman" faction (i.e. Etruscan or Samnite) that is fundamentally different from the existing "me-too" factions. A little spice is nice, plus it fulfills the dreams of those "what-iffers" who wonder what a non-Roman Ancient Italy would have looked like.
The Challenge: The fundamental question is this - can the game be modded such that it starts with the Civil War already in process, and if not can we make adjustments to Senate/People popularity such that it will inevitably ensue shortly after the game begins?
Help! And that's where the vast experience of the modding community comes into play. Has anyone out there ever attempted something like this? If not, do you have any suggestions as to which files "control" the Civil War, and how they might be modified? The only one I've been able to find is "descr_senate.txt", and the Civil War triggers (such as they are) look pretty esoteric. So before I start beating my head against that wall, any and all suggestions would be appreciated!
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