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  1. #1
    graduated non-expert Member jerby's Avatar
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    Default swords

    hey,

    Are swords moddable? will the gladius be lengthend ( it looks ridiculous) and it's moves corrected: in charge the leep up and swing down, the gladius is for stabbing not slashing) just keep em thrusting in the bellies.
    will macedon get its famous curved sword ( also seen in 'alexander')?
    will sparta get its 'kopis'?
    will leaf-shaped spears be there?

    ( btw, i'm just looking for eyecandy. and maybe get some screenies after the hilarious, but less informative, weekly-news)

  2. #2
    Tovenaar Senior Member The Wizard's Avatar
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    Default Re: swords

    Just a note: the kopis is the same sword as the curved sword in the movie Alexander, and yes, kopeis will be added for the Hellenistic factions for those units that historically used them (some elite units of the Seleucids used the Celtic longsword, which they had adopted from the Galatians).

    Personally I do not know about the jumping animation at the charge; I'm a historian, not a modeller, you see.

    All weapons will be historically accurate; this includes leaf-shaped spearheads for Gallic and other non-phalanx thrusting spears.

    Hope this helps,



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  3. #3
    Bored Member Tux's Avatar
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    Default Re: swords

    Quote Originally Posted by The Wizard
    Personally I do not know about the jumping animation at the charge; I'm a historian, not a modeller, you see.
    The jump animation will be removed, for horses and men.
    And the stabbing animation, we are allready making a new skeleton with new animations only for the romans and other units wich may use it from wich i don't know of.

  4. #4

    Default Re: swords

    Anyway, the Roman gladius was not used for stabbing exclusively. Yes, the literary sources do stress the Romans stabbed, but other evidence, such as the Adamklissi monument, show Roman soldiers using the gladius to thrust and slash. The sword doesn't have those edges for nothing, you know. A Roman would probably use whatever attack best fitted the situation.

  5. #5
    Member Member Mr Frost's Avatar
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    Default Re: swords

    Quote Originally Posted by jerby
    will sparta get its 'kopis'?
    I believe the Spartans ended up prefering a very short straight edged sword . From what I've read it seemed more a thrusting weapon with a nearly triangular blade .
    I cannot remember the sources now .
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  6. #6
    Not Just A Name; A Way Of Life Member Sarcasm's Avatar
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    Default Re: swords

    Quote Originally Posted by alin
    The jump animation will be removed, for horses and men.
    And the stabbing animation, we are allready making a new skeleton with new animations only for the romans and other units wich may use it from wich i don't know of.
    I actually kinda of liked the jumping men animation....oh well....
    Quote Originally Posted by Randal
    Anyway, the Roman gladius was not used for stabbing exclusively. Yes, the literary sources do stress the Romans stabbed, but other evidence, such as the Adamklissi monument, show Roman soldiers using the gladius to thrust and slash. The sword doesn't have those edges for nothing, you know. A Roman would probably use whatever attack best fitted the situation.
    Yes you can slash with a gladius, but the natural attack movement of a close-order, scutum-bearing, shortsword-yielding infantry is stabbing.
    I believe the Spartans ended up prefering a very short straight edged sword . From what I've read it seemed more a thrusting weapon with a nearly triangular blade.
    Poorer sarissa phalanxes would have been armed with very short swords or a long knife, and by 222BC Sparta had adopted this type of phalanx...so it´s possible that they would have such weapons, though I more inclined to think that the Lakedaemonians were wealthier and could afford better swords than those. But I would definitly would like to read about that. Post your sources once you´ve found them.



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  7. #7
    Bored Member Tux's Avatar
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    Default Re: swords

    Quote Originally Posted by Sarcasm
    I actually kinda of liked the jumping men animation....oh well....
    Well in my opinion it looks to arcade and don't think men would jump like that, it look like the troy movie wich was crap of a movie.
    Last edited by Tux; 04-08-2005 at 12:34.

  8. #8
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: swords

    but some axe bearing warriors did jump and slash their opponent with the axe

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  9. #9

    Default Re: swords

    But imho they jump WEIRDLY high in the Game, also i think removing the jump anims should help make the Phalanx more realistic as eg. Cav wont anymore be able to simply jump over the whole Spear wall right into the Phalanx and smash it.

  10. #10
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
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    Default Re: swords

    Quote Originally Posted by alin
    Well in my opinion it looks to arcade and don't think men would jump like that, it look like the troy movie wich was crap of a movie.
    I'm in total agreement.

  11. #11
    Not Just A Name; A Way Of Life Member Sarcasm's Avatar
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    Default Re: swords

    lol....I didn´t say they were realistic nor was I supporting the idea for it stay in the mod either. They simply looked.....cool.



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  12. #12
    EB Member... sort of Member Proper Gander's Avatar
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    Default Re: swords

    Quote Originally Posted by alin
    Well in my opinion it looks to arcade and don't think men would jump like that, it look like the troy movie wich was crap of a movie.

    it does, and the film was crap. but what about the horse jumps. i... like... them.

  13. #13
    Bored Member Tux's Avatar
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    Default Re: swords

    Quote Originally Posted by Proper Gander
    it does, and the film was crap. but what about the horse jumps. i... like... them.
    Sry, they are unrealistic and because many copmalined that the cav is too powerfull against phalanx units and ohter units but phalanx ones more, it's clearly that we have to remove it to balance more tha game.

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