After many different and varied attempts, I have been unable to get an AI-controlled faction to be aggressive with the roman factions (with the exception of the Gauls who attack but always lose {perhaps a CA in-joke about the French} ). My observation is that there seems to be a hard-coded "FearsRomans" trait applied to AI-controlled factions except for Gaul. I have tried variations of the econo-military faction type and starting diplomat states. These do affect AI faction actions with the other non-roman factions. AI controlled factions (not Gaul) appear to go on a pure defensive mode with regard to romans. For example, starting with carthage at war with Scipii and a massive carthage stack right next to a weakly garrisoned Silicia_romanus: Under AI control, the first thing the carthage stack does is to retreat to a defensive position in their own territory and wait there until attacked after the Scipii ship in enough troops to take them on. Another example would be where a large stack of "good" macedon units will just sit there two "squares" away while a 2-hastati roman stack sieges a macedon city (garrison larger/better than the attackers) until the romans take the city!!!!
Am I just missing something or is there indeed a "FearsRomans" trait hard-coded into the AI faction control???????
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