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Thread: modelling with Lightwave?

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  1. #1

    Default Re: modelling with Lightwave?

    The CAS file import / export thing is a Max-script which is able to read the format in. It only works with Max.

    Presumably, though, if you are able to write scripts for LW, it might be possible to create a converter. You would really need to talk to Vercingetorix ( the scripts creator ) for more detailed info.

    Suffice to say, I model in Lightwave, and have had to convert all my meshes over to Max to create workable models. Trouble is, though, there is still a lot of work to do once you get the mesh into Max. You then have to attach it a skeleton taken from a stock model, and then do all the vertex assignments etc. You can't transfer over an animated LWS scene to create a ready-built file to export. If only it were that easy

    To use the converter, you need the right version for the version of Max you have, then run the Max Script. This opens up a new option in the Toolbox to import/export CAS files.
    Careless Orc Costs Lives!

  2. #2

    Default Re: modelling with Lightwave?

    The .CAS plugin allows 3DS Max to import/export the .cas files, which are the models used in RTW. Never heard of the .CAS converter...

  3. #3
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: modelling with Lightwave?

    nidpants, these tools are plugins, not standalone tools.

    The CAS Import/Export is a script which is run by 3ds max.
    The nvida plugin for Photoshop (which also works for Paint Shop Pro) is a plugin which should be installed to that program. It then allows Photoshop of PSP to open .DDS files.

    Hope this helps

  4. #4

    Default Re: modelling with Lightwave?

    gotcha...thanks a load for your help, guys. i guess i will be taking that summer job after all *sigh*. there's always scripting for me, of course :)

    of course i couldn't get the .CAS thingy working, i thought it was a standalone converter, i didn't know it was a plugin.
    skinner looking for a mod to call home!
    http://www8.brinkster.com/nid649/art.html my personal gallery, 237 pieces and counting.

  5. #5

    Default Re: modelling with Lightwave?

    I could use a good skinner if you are interested in working on a bit of a Mod project :D
    Careless Orc Costs Lives!

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