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Thread: Wardogs and Hounds

  1. #1
    Always trailing off... Member Arrowhead's Avatar
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    Default Wardogs and Hounds

    What I don't understand is why you have two differant types of dogs.

    Warhounds are heavy handlers.

    Wardogs are light handlers but have hardy handlers.

    What is the point?

    (p.s Which do you like more?)

  2. #2
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Wardogs and Hounds

    dogs are the roman dogs and hounds are the barbarian ones and i never play them but i think i like hounds better because they've more dogs

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  3. #3
    Hǫrđar Member Viking's Avatar
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    Default Sv: Wardogs and Hounds

    I think the only reason for having to different types of dogs, is to make the civilized dog units look different from the barbarian dog units.

    I haven`t tried warhounds yet, and I seldom use either wardogs, nor pigs(they never hit their targets!).
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  4. #4
    Ultimate Member tibilicus's Avatar
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    Default Re: Sv: Wardogs and Hounds

    I Dont think theres any diference between them but i prefer a dog from a barbarian culture as it would probably be meaner.........


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  5. #5
    Don't mess with the Beef, FOOL Member Beefy's Avatar
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    Default Re: Wardogs and Hounds

    never ever noticed!

    but they are soo useful, they eat up archers, light infantry etc!

    plus if you are defending a bridge when the enemy start to cross, and let them loose!
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  6. #6
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Wardogs and Hounds

    than they'll run straight into the water and drown

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  7. #7
    Don't mess with the Beef, FOOL Member Beefy's Avatar
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    Default Re: Wardogs and Hounds

    lol, dogs can swin though

    heard of the doggy paddle?

    when i did it 2 units of em got 458 kills combined!
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  8. #8
    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: Wardogs and Hounds

    Beefy, that slideshow in your sig is hilarious.
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  9. #9
    Humanist Senior Member A.Saturnus's Avatar
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    Default Re: Wardogs and Hounds

    Hilarious but way to big. Please amend your sig to the rules. More than 10kb are not allowed.

  10. #10
    Don't mess with the Beef, FOOL Member Beefy's Avatar
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    Default Re: Wardogs and Hounds

    awwww, its only 490kb!

    ok ok, i totally forgot to check the size of it! i shall remove it! think im gonna cry
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  11. #11

    Default Re: Wardogs and Hounds

    I love wardogs and warhounds, they're great for chasing down routing enemies..

  12. #12

    Default Re: Wardogs and Hounds

    but warhounds are much btter wardogs are a lot weaker warhounds are good to charge first then charge men in the dogs are there to disturb the enemy and to help the men
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  13. #13
    Senior Member Senior Member katank's Avatar
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    Default Re: Wardogs and Hounds

    Barbarian doggies get 14 attack instead of 12.

    Also, Germania and Scythia have extra sized doggies. 60 base size instead of 48.

    Both have 3 exp temples. Supersized 3 xp doggies are quite mean.

  14. #14

    Default Re: Wardogs and Hounds

    Ceterum censeo both kinds of these beasts delendae sunt.
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  15. #15
    Ashigaru Member Vlad Tzepes's Avatar
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    Default Re: Wardogs and Hounds

    Wardogs or warhounds, whatever, they're too powerful.

    (And now that I proved I'm on topic): Beefy your sig is really ROFL hahaha thank you m8 hope they don't make you remove it.
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  16. #16
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Wardogs and Hounds

    Quote Originally Posted by Arrowhead
    Warhounds are heavy handlers.

    Wardogs are light handlers but have hardy handlers.

    What is the point?
    Hardy means they're supposed to be tough guys, which means you, the commander, get a nasty surprise when they decide to rout before you've even unleashed the dogs. Heavy handlers means you are supposed to think they fight well, but then get a nasty surprise when they get slaughtered as soon as they even get close to an enemy.
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  17. #17

    Default Re: Wardogs and Hounds

    I don't know much about the difference, but what I can safely say is the fact that wardogs or warhounds are VERY useful. Whenever I enter a city after bashing its gates/walls open, I send in skirmishers and wardogs to take care of the soldiers inside.

    Of course, I'm an utterly incompitent commander, too, since most of the casualities of my battles are self-inflicted when my chariots/cavalry charge through my own ransks of infantry and accidently kill some of my troops!

  18. #18
    Always trailing off... Member Arrowhead's Avatar
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    Default Re: Wardogs and Hounds

    Quote Originally Posted by LegioXXXUlpiaVictrix
    Hardy means they're supposed to be tough guys, which means you, the commander, get a nasty surprise when they decide to rout before you've even unleashed the dogs. Heavy handlers means you are supposed to think they fight well, but then get a nasty surprise when they get slaughtered as soon as they even get close to an enemy.

    I Know! But what is the POINT of having two dog units?

  19. #19

    Default Re: Wardogs and Hounds

    Quote Originally Posted by Arrowhead
    I Know! But what is the POINT of having two dog units?
    More dogs maybe?

  20. #20
    Patriot Member IliaDN's Avatar
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    Default Re: Wardogs and Hounds

    After those doggies attack you can't control them so maybe the point is in choosing different targets?

  21. #21
    Member Member Ginger's Avatar
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    Default Re: Wardogs and Hounds

    Yup, nice sig Beefy. Had me laughing my ass off!

    Pity its too big.

    Anyway, who wants war dogs. Ive always wanted to see a war ferret cohort. Send them running up the enemies trouser legs then when theyre nibbling away....... ATTACK!!

    Try and stay in a phalanx now selucid-boy!!
    Last edited by Ginger; 04-13-2005 at 14:35.
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