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Thread: Divinus Arma's Illustrated Guide to Basic Tactics

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  1. #1

    Default Re: Divinus Arma's Illustrated Guide to Basic Tactics

    Just to address some of the questions here:

    1. This will be an ongoing Guide and I intend to make edits and updates on a regular basis when I have time. The history adds flavor since this stuff was really used. I will also be adding tactics with no historical relevance.

    2. Please read the intro. The TACTICS WORK. I use them regularly. They are very effectie for RTW. The key is in knowing WHEN to use WHICH tactic.

    3. Never heard of DBA.

    4. Tactics have a huge bearing on battles. The echelon is very effective, but you MUST create the gap in the seams for it to work. I will update soon with option for exploiting gaps (critical vulnerabilites).

    5. If you say tactics have no effect, then from now on just let the AI do the work for you. Watch the madness.

    And thanks for the kudos so far!

    Regards
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  2. #2

    Default Re: Divinus Arma's Illustrated Guide to Basic Tactics

    Screen shots of echelon in action would be cool.

  3. #3

    Default Re: Divinus Arma's Illustrated Guide to Basic Tactics

    I would like to see it also. Just to know if I've been doing it right

  4. #4
    Revolting Peasant Member marcusbrutus's Avatar
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    Default Re: Divinus Arma's Illustrated Guide to Basic Tactics

    That's a great guide, I'd never have thought about using an echelon formation. Thanks.
    "Semper in Mira. Solum Profundum Variat."
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  5. #5
    Swarthylicious Member Spino's Avatar
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    Default Re: Divinus Arma's Illustrated Guide to Basic Tactics

    Lovely strategy guide Divinius, newbs can learn alot from it.

    Now this kind of guide would actually come in handy if RTW's tactical AI wasn't so inept in handling its troops. Roughly 90-95% of the time all you need do is keep your army in a sensible formation and either hold good ground when defending or when attacking, creep your troops to within 100-200 yards of the enemy. Once your troops are withing a certain range the AI will then ruin its chances for victory and make a general mess of things. Its favorite thing to do is send its units against your troops in a piecemeal fashion so you can slaughter them at your leisure. This is not to say that AI doesn't win, it does, but it's just so damn rare and those victories are generally attributed to vastly superior numbers, superior morale or an unusual number of elite units. I cannot recall a single battle in RTW where the AI handled its troops in a sensible manner once both battle lines were within 200-300 yards of each other.
    Last edited by Spino; 04-11-2005 at 17:51.
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  6. #6
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Divinus Arma's Illustrated Guide to Basic Tactics

    neither can i. in my current campaign i have 600 victories vs 27 defeats. of wich 22 are naval defeats. i lost a fewe times when outnumbered by more than 1500

    We do not sow.

  7. #7
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Divinus Arma's Illustrated Guide to Basic Tactics

    oh almost forgot they had onagers and lots of them

    We do not sow.

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