
Originally Posted by
Satyr
Medmod 3.14 has been out for a looooong time and is very stable. As to your concerns, if a faction loses all it's homeland provinces it probably is pretty squashed already and deserves to die and make room for the powerful. Shipping was split into two distinct areas so that the AI factions could trade more successfully and boy do they. They actually probably build too many ships now but they get rich trading just like you and me, so they are rich enough to build good troops. Spain is kind of weird in that no one can build ships there that started in the med. However, there are many other provinces in the Atlantic and Baltic that let you build ships. I never quite understood what Wes's intention was regarding shipping as it makes very little sense. However, those two issues just don't matter and the AI makes much better decisions and you can get a great game. It is actually a better game than just starting with more money!
I just loaded the XL mod and so far it seems pretty good. Me (Scots) the French and the Byz are all getting big and the fighting when we meet in battle should be spectacular.
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