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Thread: V&V mechanics, "NoGoingBackLevel"

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  1. #22
    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: V&V mechanics, "NoGoingBackLevel"

    I am very glad to see CA reps comment on the broken traits that folks have been toiling away at for approximately 2 months (probably longer since there was some work on it prior to 1.2.) This is one of the things that seriously unbalances the game for the player vs. the AI. With the player getting 10 stars in a couple of battles, the AI doesn't seem to have much of a chance on the field.

    As a suggestion...it looks like it would helpful to both CA and the community if confirmation of such problems was a bit more timely. Not wanting to shoot the messengers, but folks put an awful lot of work into things like this. CA could leverage this community resource more by confirming specific problems sooner so that investigation could then move into other aspects.

    Thanks!
    Last edited by Red Harvest; 04-15-2005 at 17:18. Reason: spelling
    Rome Total War, it's not a game, it's a do-it-yourself project.

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