Results 1 to 5 of 5

Thread: Effect of Port Location

  1. #1
    Eliminated Faction Heir Member Laridus Konivaich's Avatar
    Join Date
    Mar 2005
    Location
    Playing with swords
    Posts
    1,224

    Default Effect of Port Location

    Ok, I have a question, not the kind where I need help, but where I wonder what would happen 'if'. I call it an 'advanced theoretical modification inquisition' .

    I have a port on a different island the the city. I know that the game runs fine with this, but I was wondering about the pathfindign implications for the AI, or any other repurcusions that this causes.

    Thanks,

    Prince Laridus Konivaich
    Map designer for the Age of Hellas Mod: Age of Hellas Forum

    "I vote for closed."
    Two posts later:
    "Argh...I forgot that I actually have to close topics in order for them to close." ~Big King Sanctaphrax link

  2. #2
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: Effect of Port Location

    Hm, I can't think of any problems, the only reason the AI would want to know the location of a port would be for a blockade, and its rare for the AI to blockade by land.

  3. #3

    Default Re: Effect of Port Location

    Have you checked to see if trade income is working correctly? A hostile stack on the road between a settlement and its port will cut trade (just like a blockade). If there is no road between the port and the settlement it might have a similar effect.

  4. #4

    Default Re: Effect of Port Location

    Bad idea. If the port's not connected, sometimes (not sure if it's a rebellion or just a simple change of hands, maybe a save reload) the port will be *moved* by the game engine, sometimes into the ocean, where it will CTD when ships cross it.

  5. #5
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: Effect of Port Location

    Quote Originally Posted by DimeBagHo
    A hostile stack on the road between a settlement and its port will cut trade (just like a blockade).
    I didn't know that, thats a nice touch.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO