Bad idea. If the port's not connected, sometimes (not sure if it's a rebellion or just a simple change of hands, maybe a save reload) the port will be *moved* by the game engine, sometimes into the ocean, where it will CTD when ships cross it.
Bad idea. If the port's not connected, sometimes (not sure if it's a rebellion or just a simple change of hands, maybe a save reload) the port will be *moved* by the game engine, sometimes into the ocean, where it will CTD when ships cross it.
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