Very few AIs can challenge a player of any ability, because what we call AIs really are nothing of the sort. They cannot, after all, learn. However a game AI should be able to do two things to improve the challenge: It should be able to cheat to some extent to help itself, but this should not be so obvious as to annoy the player. This seems ok in RTW. Secondly the AI should be able to use the game's own internal mechanics. On this requirement RTW falls short. The AI is unable to build useful armies, unable to move those armies purposely around the map, it is unable to utilise the game's diplomacy system, it is unable to employ units in a tactical fashion and it is unable to respond usefully to events on the tactical battlefield. We are left with an AI that cannot even play its own game. Coupled with the bugs this is why RTW provides so little challenge and entertainment.
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