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  1. #1

    Default Re: Idea: Intelligent Autocalc

    I see so if you start the game,
    And the 1st battle you happen upon is tedious
    Use auto calc on that tedious battle,

    So what happens? If you win u will continue to win,
    and if u loose u will continue to loose?

    Im sorry to hear You have such an attitude about you but really,
    If you dont like the game dont play it,

    The "tedious battles" are a integral part of the game,
    And Just becous youve won in the past dosent mean You wont do some stupid mistake and Loose the battle any way,

    And if you leave your men to Go into battle unsupervised Then I do beleve that a Greater loss factor shoul be implimented,

    If you want the pc to play the game 4 you Then so be it,
    But This idea is Just a trainer,
    and you can download them form any Cheat site you may want to visit.
    Last edited by Shambles; 04-16-2005 at 19:19.

  2. #2

    Default Re: Idea: Intelligent Autocalc

    Look. You don't understand the idea at all. It's been explained to you numerous times, and you still don't get it. That's fine, you don't need to understand. But since you obviously don't get it, perhaps you should stop drawing conclusions about what it means.

    As for the rest of your post, it's rather idiotic. Suggesting that using an in-game feature is a "trainer" is just plain stupid. Feel free to play the game the way you want. Telling other people how they should play the game, however, is not your call.

  3. #3

    Default Re: Idea: Intelligent Autocalc

    Quote Originally Posted by Bhruic
    Look. You don't understand the idea at all. It's been explained to you numerous times, and you still don't get it. That's fine, you don't need to understand. But since you obviously don't get it, perhaps you should stop drawing conclusions about what it means.

    As for the rest of your post, it's rather idiotic. Suggesting that using an in-game feature is a "trainer" is just plain stupid. Feel free to play the game the way you want. Telling other people how they should play the game, however, is not your call.

    Actualy,
    Editing a in game feature IS a trainer.

    And i havent told any 1 how to play the game,

    If you cant comprehend simple sentaces then i advise You disscontinue this conversation,

    Or You could actualy Read what i have said,

  4. #4

    Default Re: Idea: Intelligent Autocalc

    For someone demonstrating such a lack of 'clue' as to what's being discussed, suggesting that others read properly is laughable.

    No one is suggesting editing the game. The suggestion is aimed at either the expansion, or a future game. It is a suggestion designed to remove some tedium from the game, so that the player can focus on areas that they might enjoy more. So stop talking about "trainers", or "punishment", or whatever other misconceptions you're bringing to this thread, and try and focus on the pros/cons of the actual idea.

    Bh

  5. #5

    Default Re: Idea: Intelligent Autocalc

    Ok CON,
    Newb will continue to use aut calc
    CON
    battles that could have been lost Due to a Mistakee Are now able to be won Purly becous you didnt make a mistake in the past,
    CON
    No Affect of lack of leader ship when There is No leadership,
    CON
    After a Number of wins Auto calc would make you Invulnerable to defeat,

    Even if you may have made a mistake in the actual battle and could have sufferd great losses, Becous your now using Auto calc You would win as auto calc would Not be able to mimic that mistake that You could have made,

    Pro.
    It will keep newbies happy,
    Pro,
    It will make game run faster

    Looks like Cons out weigh the pros. "at least in my oppinion"
    Ive played my share of games where people have decided "to mkae it better"

    Ive witnessed beta testers say This is great Impliment it imediatly,

    And then within a few weeks No 1 plays that game any more,
    And the beta testers are the 1st to leave,

    By all means a inteligent auto calc would be nice,
    But that Auto calc must also take in to consideration human error,
    And if you can Program That thing to mimic that 100% then theres no Problem,

    Like i said,

    Ive decimated huge armies with 1 group of archers,
    and even though they eventualy routed and lost the battle, they did some decent damage, Becous of the way AI attacked,

    Now If i can do it,
    Im shure the pc can do it as well.





    EDIT______

    If the AI also used auto calc in this way,
    Say mori had been beating uesgi all day long,
    And then u come along with Twice as many men,

    Auto calc would just let you win,
    Even if mori had been beating people sencless all day with Less men than the opponent,

    So wouldnt it be better To also impliment This auto calc for the AI,
    I.e

    Mori had 100 archers,
    who were attacked by 200 asgari samurai, (also ai)
    and mori won.
    yet if you went in there with your same 200 asgari against his 100 archers,
    and you had been wining previous battles,
    Auto calc would say You won,

    But if you implimented it for th ai as well,
    Then Mori could indeed beat you.

    This would be fair,
    But it would also render your Idea Pointless,
    Last edited by Shambles; 04-16-2005 at 21:00.

  6. #6
    robotica erotica Member Colovion's Avatar
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    Default Re: Idea: Intelligent Autocalc

    Quote Originally Posted by Shambles
    Ok CON,
    Newb will continue to use aut calc
    CON
    battles that could have been lost Due to a Mistakee Are now able to be won Purly becous you didnt make a mistake in the past,
    CON
    No Affect of lack of leader ship when There is No leadership,
    CON
    After a Number of wins Auto calc would make you Invulnerable to defeat,

    Even if you may have made a mistake in the actual battle and could have sufferd great losses, Becous your now using Auto calc You would win as auto calc would Not be able to mimic that mistake that You could have made,

    Pro.
    It will keep newbies happy,
    Pro,
    It will make game run faster

    Looks like Cons out weigh the pros. "at least in my oppinion"
    Ive played my share of games where people have decided "to mkae it better"

    Ive witnessed beta testers say This is great Impliment it imediatly,

    And then within a few weeks No 1 plays that game any more,
    And the beta testers are the 1st to leave,

    By all means a inteligent auto calc would be nice,
    But that Auto calc must also take in to consideration human error,
    And if you can Program That thing to mimic that 100% then theres no Problem,

    Like i said,

    Ive decimated huge armies with 1 group of archers,
    and even though they eventualy routed and lost the battle, they did some decent damage, Becous of the way AI attacked,

    Now If i can do it,
    Im shure the pc can do it as well.

    This time read what im saying Please.

    You're basing your entire argument on:

    Now If i can do it,
    Im shure the pc can do it as well.

    HAHAHAHAHAHAHAHA HAHAHAHA
    robotica erotica

  7. #7

    Default Re: Idea: Intelligent Autocalc

    And whats your argument?

    Your to lazy to play the game?

    and
    Your quote

    "No, it just means you are more likely to win a battle. Assuming that you've always won in the past."

    Thats the best way to ruin a game,

    take away the human eliment,
    Human error is a Huge part off any battle,
    and here you are taking it away.

    "Im shure that will make the game great"
    I mean
    Stack the odds up against the ai why dont you?

    We all know that auto calc is The only real way they get any real kills,
    So why do you want to render the game This easy?

    Ive already said,
    its a good idea if you can factor in human error,
    Which I already know you cant,
    So untill you can, I dont think its a good idea.

    Aso unless you can Impliment it for the ai as well,
    I dont see why you want to Do this to any game,

    Its really to much to concider.
    i mean really To make it worth doing,
    the pc would need to remember every ai moove every ai battle
    under what conditions they were,
    On which type of terain,
    What types of units did the most damage, Which died the most,
    Who utilized them most efcivley, and a whole host of other variables.
    And then it has to remember your mooves as well,

    And then has to calculat All the variables AND Impliment Human error factors, "for both sides"

    I mean... How much ram and processor power are we talking about here?


    "i actualy like the sounds of what i said And would really apretiate a auto calc that could do that (but theres no way any 1 can make 1)"

    If your going to do it Do it right.
    if not Why bother, It will just make game even easyer.

    and if this isnt constructive Critisim then i dunno what is.
    Last edited by Shambles; 04-16-2005 at 21:34.

  8. #8

    Default Re: Idea: Intelligent Autocalc

    Quote Originally Posted by Shambles
    Ok CON,
    Newb will continue to use aut calc
    If a 'newbie' already uses autocalc, then changes to it won't matter. They'd have to play actual battles for it to change at all.

    CON
    battles that could have been lost Due to a Mistakee Are now able to be won Purly becous you didnt make a mistake in the past,
    No, it just means you are more likely to win a battle. Assuming that you've always won in the past.

    CON
    No Affect of lack of leader ship when There is No leadership,
    What "lack of leadership"? The only "leadership" in a battle comes from your general. Anything else is just the player playing a battle.

    CON
    After a Number of wins Auto calc would make you Invulnerable to defeat,
    And where did you get that ridiculous idea from? No one said anything about winning making you invincible, or anything close to it. The idea is to make autocalc'd battles closer match the players battles. You'd have to be invincible in your played battles for it to even remotely be an issue.

    Even if you may have made a mistake in the actual battle and could have sufferd great losses, Becous your now using Auto calc You would win as auto calc would Not be able to mimic that mistake that You could have made,
    So your big argument against basically comes down to "well, you might make a mistake"? Great argument.

    Besides which, the random factor involved would still emulate a "mistake" anyway.

    Ive decimated huge armies with 1 group of archers,
    and even though they eventualy routed and lost the battle, they did some decent damage, Becous of the way AI attacked,

    Now If i can do it,
    Im shure the pc can do it as well.
    Uh, have you even played the game? There is no way the AI could be that effective. Even in 4vs1 odds battles, the AI barely has a chance of winning. To suggest that the AI, when vastly outnumbered, has even the remotest chance of winning is absurd.

    If the AI also used auto calc in this way,
    Say mori had been beating uesgi all day long,
    And then u come along with Twice as many men,

    Auto calc would just let you win,
    Even if mori had been beating people sencless all day with Less men than the opponent,

    So wouldnt it be better To also impliment This auto calc for the AI,
    I.e

    Mori had 100 archers,
    who were attacked by 200 asgari samurai, (also ai)
    and mori won.
    yet if you went in there with your same 200 asgari against his 100 archers,
    and you had been wining previous battles,
    Auto calc would say You won,

    But if you implimented it for th ai as well,
    Then Mori could indeed beat you.

    This would be fair,
    But it would also render your Idea Pointless,
    And once again you demonstrate your complete lack of comprehension of the idea. Let me state this just once more, on the off chance it'll sink in (in bold, maybe that'll help you notice it):
    The idea is to make autocalc fight more like the player themself fights.

    That's it. Since the AI never actually fights a battle vs other AI, then how could this idea be applied to the AI at all (obvious answer: it can't). You keep telling people to "read what you write". Perhaps you should try that yourself.

    Bh

  9. #9

    Default Re: Idea: Intelligent Autocalc

    Quote Originally Posted by Shambles
    Ok CON,
    Newb will continue to use aut calc
    Why would they? Most of the fun of this game is about playing battles yourself. Why would people want to deprive themselves of the fun and challenge by autocalcing everything? Sorry, this claim just doesn't make sense.

    Quote Originally Posted by Shambles
    CON
    battles that could have been lost Due to a Mistake Are now able to be won Purly becous you didnt make a mistake in the past
    The idea is to have a reliable autocalc you can use to fight those battles that are overwhelmingly in your favour. You are unlikely to ever lose such battles, mistakes or not.

    Quote Originally Posted by Shambles
    CON
    No Affect of lack of leader ship when There is No leadership
    I guess the autocalc would have to look at the sort of results you got at different odds. If for example you consistently got big wins fighting at odds of 1.5 to 1, then you will still get a big win fighting those odds in autocalc. The point is that the game's odds calculator already seems to take into account relative strength of units, not just raw numbers, so leaders or lack of them are already factored in.

    Quote Originally Posted by Shambles
    CON
    After a Number of wins Auto calc would make you Invulnerable to defeat
    Only when you were fighting at odds you consistently win at.

    Personally, I like Red's idea, the only caveat I would make is that there would still have to be some sort of penalty applied for using autocalc, perhaps 20-80% depending on difficulty level, ie you lose 80% more men than you normally would on the hardest difficulty, as a discouragement from using autocalc too often. But in the battles with odds overwhelmingly in your favour, this would not mean many more men lost anyhow.

    Also, I would argue that you don't get any trait increases for generals when using autocalc. So if you want those command stars, you still have to fight for them!

  10. #10

    Default Re: Idea: Intelligent Autocalc

    Quote Originally Posted by screwtype
    Personally, I like Red's idea, the only caveat I would make is that there would still have to be some sort of penalty applied for using autocalc, perhaps 20-80% depending on difficulty level, ie you lose 80% more men than you normally would on the hardest difficulty, as a discouragement from using autocalc too often. But in the battles with odds overwhelmingly in your favour, this would not mean many more men lost anyhow.

    Also, I would argue that you don't get any trait increases for generals when using autocalc. So if you want those command stars, you still have to fight for them!
    I'm not sure why, after making a post about how some people play only with auto-calc, and how that is perfectly acceptable, you would then jump on the "penalize people for playing with auto-calc" bandwagon? As you said, playing out that battles can be one of the more entertaining parts of the game. We shouldn't need any encouragement beyond that to do so. If someone doesn't enjoy that facet of the game, and wishes to avoid it, I see no reason to penalize them for doing so.

    Bh

  11. #11
    robotica erotica Member Colovion's Avatar
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    May 2004
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    Default Re: Idea: Intelligent Autocalc

    Editing an in-game feature is a trainer? Look to your patch 1.2 as a trainer then, as that's ALL it does.

    Shambles, you're forgetting that the enemy AI won't coalesce their units into one solid fighting unit so you constantly have to fight meaningless battles - especially once you gain enough resources for full stacks and the AI is still wandering around with quarter stacks. 1000 vs 200 is not worth going into the battlefield for becasue we know the AI is barely capable of putting up a fight on even ground, let alone at odds liek that. I know you may think that everyone has to fight all the battles, but part of the Total War genre is the option of auto-calcing when you want. Currently the auto-calc situations makes it so that you HAVE to play all of the battles or else you get punished for a lack of an intelligent auto-calc.

    That said, I play all of the battles still, but towards the end-game I hate having to go into a 1000 vs 200 battles when you have masses of men and it's really pointless to have to fight them all when you know you'll win.

    I advise you to take your own advise and re-read the above posts before you attempt to chastize someone who is trying to set you straight in your folly.
    robotica erotica

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