Quote Originally Posted by DimeBagHo
I think that would make a lot of sense. Making this sort of mod (single faction, or single culture, and designed to fit in with the vanilla game) is a great way to start modding, because you can start small, with a few improvements, and build up the mod as you learn how to do more things.

I think one reason why there are so few mods like this is that people start out with much larger ambitions, and it takes a long time for them to get to a public release version (EB actually started out as just a barbarian mod!). I started with very modest ambitions - I just wanted to add a few units to the GCS - and so I was able to make my first public release within 12 hours of deciding to make the mod.
my point exactly, if these moddlers start small it doesnt matter
so any plans for more mods such as these ?