XGM version 3.6.7 is now available for download.
You can get it here.
You can see the readme here.
The major changes are:
-Added Late Poeni Infantry
-Added Late Scutarii
-Added AOR Italic Legionaries (recruitable by all civilised factions in Italy)
-Added AOR Horse Archers (recruitable by most factions in eastern Barbarian regions)
-Added AOR Barbarian Infantry (recruitable by all factions in western Barbarian regions)
-Added AOR Barbarian Cavalry (recruitable by all factions in western Barbarian regions)
-Increased unit size of Desert Infantry, decreased morale
-Moved Desert Infantry to Barracks
-Decreased morale of many AOR/mercenary units by 2
-Reduced recruiting costs of many Barbarian units
-Increased Barbarian starting populations on vanilla map
-Increased defense of all units by 2
-Increased defense of spear units by additional 2
-Decreased lethality of spear units from 0.74 to 0.64
-Decreased lethality of phalanx units from 0.9 to 0.64
-Increased attack of phalangite and elite phalangite units by 2
-Phalanx units now suffer high penalties in scrub and forest
-General units now only 1 hitpoint, but defense and armour increased by 2
-Decreased range of elite archer units to 150, Gastraphetes to 170
-Decreased range of elite slinger units to 100
-Removed Elephant resource from Media on vanilla map
-Changed requirements for Alexander traits
-Temple bonuses extensively revised
-Javelin and Pilae speeds reduced
-Movement rates reduced to 70% of vanilla
The Barbarian and Steppe AOR units are not available on Mundus Magnus yet.
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