At the moment im trying to improve the barbarian factions.
I do have a unit design for scythia.
At the moment im trying to improve the barbarian factions.
I do have a unit design for scythia.
well whatever you add to this mod it still rocks
i love the greeks and this just makes them better
TrueOriginally Posted by alahir
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Blackadder:"Whatever it was, I'm sure it was better than my plan to get out of this by pretending to be mad. I mean, who would have noticed another madman round here?"
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https://skender.be/supportdenmark/#CS
The Scythian Cavalry enhances almost any army it's in, hope that the next update or a update in the near future goes there.Originally Posted by kburkert
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Blackadder:"Whatever it was, I'm sure it was better than my plan to get out of this by pretending to be mad. I mean, who would have noticed another madman round here?"
![]()
https://skender.be/supportdenmark/#CS
You can recruit scythian horse archers in steppe regions with 3.6.11
The best is yet to come.
ZX MiniMod: Where MTW meets AOE
https://www.wmwiki.com/hosted/ZxMod.exe
Now on beta 3 with playable golden horde!
I have, as well as Scythian lancers, but mostly scythian horse archers, they're great against western barbarian factions as well as against a army that doesn't have any Cavalry on the field, it's just safe to back them with the Scythian lancers and some pellasts (hvy pelasts, Thracian, Illyrian), this worked for me in a battle against the Scipii last night.Originally Posted by Zarax
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Blackadder:"Whatever it was, I'm sure it was better than my plan to get out of this by pretending to be mad. I mean, who would have noticed another madman round here?"
![]()
https://skender.be/supportdenmark/#CS
XGM version 3.6.12 is now available for download.
You can get it here.
You can see the readme here.
The major changes are:
XGM Version 3.6.12
-Added named legions
XGM Version 3.6.11
-Barbarian and Steppe AOR units added to Mundus Magnus
-Carthaginian Levy Phalangites moved up to City Barracks in Italy
You can also get an untested patch file here that will upgrade the previous release.
Helgi: I don't have any immediate plans for the Scythians, but I might add Scythian lancers as an AOR unit. I do plan to replace desert cavalry with something else, but otherwise I don't plan any more big changes to the Ptolemies.
Ianofsmeg16 & alahir: It's always nice to hear back from people who enjoy the mod.
kburkert: I'm still thinking about those raider units. I need to do a little more research.
I guess I'll be downloading the new verison tonight, LOLOriginally Posted by DimeBagHo
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Blackadder:"Whatever it was, I'm sure it was better than my plan to get out of this by pretending to be mad. I mean, who would have noticed another madman round here?"
![]()
https://skender.be/supportdenmark/#CS
Hey, DBH,
How about a 4turns per year(or more) script for XGM or even those lithoboli that we talked about earlier? Any plans to make changes as such?
diBorgia
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