Results 1 to 2 of 2

Thread: Temple progression

  1. #1
    Member Member Productivity's Avatar
    Join Date
    Aug 2004
    Ulsan, South Korea

    Default Temple progression

    Rather than having a single line of temples and then a pantheon, I was thinking it might be more realistic to change a pantheon to a really big temple of whoever, and have smaller temples. So say you could start another temple line, but it can only be two levels smaller than your first temple line.

    So the progression would go

    Line 1_______________Line 2__________Line 3
    Large Temple_________Shrine_________None
    Awesome Temple______Temple________None
    Pantheon Replacement__Large Temple___Shrine

    Some of the factions with lower numbers of temples would probably need to have some more added for balance purposes.

    It just seemed ridiculous to me that in a city there would only be one temple of one god operating. Do others think that this is a more reasonable idea?
    Last edited by Productivity; 04-16-2005 at 08:11. Reason: Rewording

  2. #2
    American since 2012 Senior Member AntiochusIII's Avatar
    Join Date
    Jan 2005

    Default Re: Temple progression

    There is a multiple temple mod out there...

    It's been made mainly for RTR.

    Though the "Pantheon" is something I am confused. If it is like the Acropolis of Athens, which is a collection of several structures, then it is indeed a Pantheon. But somehow, in the game, it was just one big temple being built "for all the gods" which is wrong. (Besides, Roman's Pantheon sucks, the Greeks' look much better - albeit weird. It's like they're building a skyscraper rather than a "Pantheon."


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Single Sign On provided by vBSSO