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Thread: Temple progression

  1. #1
    Member Member Productivity's Avatar
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    Aug 2004
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    Ulsan, South Korea
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    1,185

    Default Temple progression

    Rather than having a single line of temples and then a pantheon, I was thinking it might be more realistic to change a pantheon to a really big temple of whoever, and have smaller temples. So say you could start another temple line, but it can only be two levels smaller than your first temple line.

    So the progression would go

    Line 1_______________Line 2__________Line 3
    Shrine_______________None__________None
    Temple______________None__________None
    Large Temple_________Shrine_________None
    Awesome Temple______Temple________None
    Pantheon Replacement__Large Temple___Shrine

    Some of the factions with lower numbers of temples would probably need to have some more added for balance purposes.

    It just seemed ridiculous to me that in a city there would only be one temple of one god operating. Do others think that this is a more reasonable idea?
    Last edited by Productivity; 04-16-2005 at 08:11. Reason: Rewording

  2. #2
    American since 2012 Senior Member AntiochusIII's Avatar
    Join Date
    Jan 2005
    Location
    Lalaland
    Posts
    3,125

    Default Re: Temple progression

    There is a multiple temple mod out there...

    It's been made mainly for RTR.

    Though the "Pantheon" is something I am confused. If it is like the Acropolis of Athens, which is a collection of several structures, then it is indeed a Pantheon. But somehow, in the game, it was just one big temple being built "for all the gods" which is wrong. (Besides, Roman's Pantheon sucks, the Greeks' look much better - albeit weird. It's like they're building a skyscraper rather than a "Pantheon."

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