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  1. #1
    Time Lord Member The_Doctor's Avatar
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    Default Idea! Interception

    I am sick of the enemy being able to walk straight into my provinces and besiege my city. It is unrealistic and unfair.

    So hear is my ideas.

    1. Make the watch structure a building that you build in your cities, like in the other TW games. This will let you see anything that happens in your province, which is makes sense.

    2. When an enemy/neutral army enters your province your get a message telling you that a non-allied army has entered your province, and some options. The options will include something like these:

    -March our to engage to enemy (your garrison marches out of the city to engage the enemy at the borders of your province). This means the garrison cannot be a load of peasants, it has to be made up of good troops. It will also increase the number of battles in the game. And stop the AI sending 2 or 3 units to take a city.

    -Prepare for a seige (Calls in peasants from the country side, gathers food to increase the time it takes for the city to starve, raises some extra units from the peasant, e.g. peasants, malitia)

    -Do nothing

    This would make sense, because somebody, like peasants or a patrol, would see an army coming and raise the alarm. The same would happen with brigands, only the message would be different.

    They can put this in the expansion pack.
    Last edited by The_Doctor; 04-16-2005 at 11:10.

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