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Thread: CA asks for Bug List - to be fixed in the expansion

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  1. #1
    Bug Hunter Senior Member player1's Avatar
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    Default Re: CA asks for Bug List - to be fixed in the expansion

    This would be good place to post link to BUG-FIXER.
    (while discussion thread is here)


    This is some sort of unofficial patch which fixes some bugs (or oddities), that can be done by just modifing text files.
    Word of warning, some of the fixes are just workarounds, since real fixes would need change in code.

    Still, it's good to indentify some problems in RTW.
    Last edited by player1; 04-16-2005 at 21:38.
    BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack

  2. #2
    Bug Hunter Senior Member player1's Avatar
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    Default Re: CA asks for Bug List - to be fixed in the expansion

    AI needs at least 3 turns to take city.
    While human player can seige in first turn, and attack in 2nd, AI never does that, it attacks at 3rd turn earliest.

    EDIT:
    Still not in bug list.
    Last edited by player1; 05-08-2005 at 11:40.
    BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack

  3. #3
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: CA asks for Bug List - to be fixed in the expansion

    I don't know if this is what you mean by the siege bug, but sometimes when the AI sallies, they just sit there. They don't actually sally at all. Has anyone else experienced this?

  4. #4
    Member Member Spartiate's Avatar
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    Default Re: CA asks for Bug List - to be fixed in the expansion

    Yes.I have experienced this and it's extremely annoying if you are sitting out-side the walls with no siege equipment unable to get into the city and the bloody AI army sits on the other side of the wall even though they are supposed to be sallying.
    "Go tell the Spartans,stranger passing by that here,obedient to their laws we lie."

  5. #5

    Default Re: CA asks for Bug List - to be fixed in the expansion

    That's why I won't play with the timer off.

    One visual bug that can be nasty is the shoreline 'bug'. I posted a screenshot of an extreme version of it in this thread.

    Bh

  6. #6
    Spends his time on TWC Member Simetrical's Avatar
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    Default Re: CA asks for Bug List - to be fixed in the expansion

    In the trait files, you don't get a popup for gaining a trait if you gained it when you ended your turn, or at least I don't think you do. You do get popups if you gain a trait that gives them (e.g., Coward) during the course of your turn, but I've never seen such a popup at the very beginning of a turn. This could be tested more systematically, however.

    When you have more than two rows of building options, as of 1.2, you can't always scroll down correctly.

    When using the minimal UI, pressing the pause button once often causes the game to pause and then unpause in rapid succession, no matter how quickly you hit the button. Likewise, I think, for other buttons, but those mostly aren't toggles, so you just hear the sound multiple times at worst.

    -Simetrical
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    MediaWiki Developer

  7. #7
    warning- plot loss in progress Senior Member barocca's Avatar
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    Default Re: CA asks for Bug List - to be fixed in the expansion

    are my protectorates supposed to be capable of going to war with me?
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

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