1: Fire at will command enables a unit to fire at an enemy that is not engaged with one of yours which is fine since it reduces friendly fire losses. The problem is that sometimes you do want to fire at an unit that is overpowering one of yours. Now, with a hastaii or principii unit they will throw two spears then charge. Put on guard command they should remain in their position and fire until ammo is depleted and not charge afterwards. Am I making sense?
2: Many units runs past their given deployment location and then back again to it. This causes units that are given a deployment close to a enemy unit to actually run into them and then try to return to their place.
3: Battelmaps needs fixing since there is a lot of screwed up coast lines. I can´t even remember when I played a battle last without the coast looking like a landfill area.
4: All the different CTD´s that people are experiencing. RTW needs to be more compatible with XP, nVidia and ATI cards etc. CA should really take a look at this and the save-game bug.
Thanks for listening and a truly epic game that has brought me countless hours of pure joy.
Bookmarks