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Thread: CA asks for Bug List - to be fixed in the expansion

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  1. #1

    Default Re: CA asks for Bug List - to be fixed in the expansion

    I've had two instances of my general freezing and getting slaughtered by other troops. It says he's marching, but he aint marching as far as I can tell. I keep double-clicking and nothing happens. He just stands there looking around. I think he's high or something.

    Another thing with generals. I charged my greek general unit into the back of a carthaginian general and did zero damage. Infact his movement was stopped like he hit a stone wall. The other general turned around and killed mine. I guess some leaders are born with an iron ass or something.

  2. #2

    Default Re: CA asks for Bug List - to be fixed in the expansion

    Aw crap, I forgot I'm using 1.1. I don't want to waste space with something already fixed. Can anybody confirm, please?

  3. #3
    Spends his time on TWC Member Simetrical's Avatar
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    Default Re: CA asks for Bug List - to be fixed in the expansion

    I suggest two things:

    1) Every single bug needs to either include a save that displays it clearly, or a method that shows it clearly. This is critical. It's not enough to say "it's been tested," you have to specify what the test is so CA can see for itself. There's no point otherwise.

    2) Only the most egregious, consistent, and specific AI flaws (e.g., "loading a saved game severely inhibits AI aggressiveness in the first turn after the load") should be mentioned. AI is immensely complex, and you can't fix a problem like "the AI doesn't attack when its forces are clearly superior" the way you can fix a UI problem or an animation problem or whatever. There's no point in including fundamental AI inadequacies here—of course they know that the AI isn't top-notch. We don't need to tell them that.

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  4. #4
    Grand Dude Member Dead Moroz's Avatar
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    Default Re: CA asks for Bug List - to be fixed in the expansion

    Quote Originally Posted by player1
    Sabotaging doesn't give experience to Assaisns.

    I looked VnV code and I saw that Conspirator like of traits is triggered after sabotage.
    But, since Consipirator is reserved for spies only, assasins won't get any benefit from it.
    No doubt this is bug! Spies just cannot do sabotage missions. The real character type for this trait must be assassin instead of spy.

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