screwtype: When you direct a unit to "run" when the game is paused, and then unpause the game, the unit immediately reverts to walking. Also, ordering a unit to disable phalanx formation when the game is paused only works about 50% of the time, ie half the time they will stay in phalanx formation.
Oh, absolutely. It happens EVERY time I tell a unit to run when the game is paused. I am really suprised you have not experienced this. I thought everyone would be aware of it.Originally Posted by Myrddraal
The phalanx bug is similar, but it only occurs about half the time. Not too sure about the guard button, I'd have to check that one.
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