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Thread: CA asks for Bug List - to be fixed in the expansion

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    Default Re: CA asks for Bug List - to be fixed in the expansion

    screwtype: When you direct a unit to "run" when the game is paused, and then unpause the game, the unit immediately reverts to walking. Also, ordering a unit to disable phalanx formation when the game is paused only works about 50% of the time, ie half the time they will stay in phalanx formation.

    Quote Originally Posted by Myrddraal
    Are you sure of this, I've never experience any such problem.

    Remember, we only want confirmed bugs. Don't put CA off with lots of minor issues. Stuff like "Problems with units ignoring orders generally." needs to be explained a bit more. They will probably want definate instances, like "units ignore orders when in group".
    Oh, absolutely. It happens EVERY time I tell a unit to run when the game is paused. I am really suprised you have not experienced this. I thought everyone would be aware of it.

    The phalanx bug is similar, but it only occurs about half the time. Not too sure about the guard button, I'd have to check that one.
    Last edited by screwtype; 04-19-2005 at 03:08.

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