@ Myrddraal,

I previously stated:

"When you direct a unit to "run" when the game is paused, and then unpause the game, the unit immediately reverts to walking."

I was certain this was the case, but blow me down when I tried to replicate it last night it didn't happen!

However, I still believe it was happening before, and I still think there's something screwy about this feature, but I will have to look into it more before I confirm the nature of this bug.