@ Myrddraal,
I previously stated:
"When you direct a unit to "run" when the game is paused, and then unpause the game, the unit immediately reverts to walking."
I was certain this was the case, but blow me down when I tried to replicate it last night it didn't happen!
However, I still believe it was happening before, and I still think there's something screwy about this feature, but I will have to look into it more before I confirm the nature of this bug.
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