BUG-FIXER, an unofficial patch for Rome: Total War
Compiled by player1
Version 1.1
Requires:
Official v1.2 patch for Rome: Total War
Introduction:
This is compilation of fixes to various bugs that can be found in Rome: Total War. Most of the fixes were not my idea, but ideas of many members form gaming community. I just compiled them in one unofficial patch. Since unofficial, it is in no way associated with Creative Assembly or Activision.
Download from this link.
Fixes:
-Fixed the issue with Praetorian Cohorts being available before Marius reforms
-Fixed the issue with Seleucids Armored Elephants being available in provinces without elephant resource
-Fixed the bug when Thracians could not recruit Phalanx Pikemen with their higher level barracks
-Fixed the bug when Gauls could recruit Naked Fanatics in farming shrines (and Gauls don't have farming shrines)
-Added ability for Spain to recruit Long Shield Cavalry and build Onagers in the campaign, since they could already use them in custom battles
-Law bonus for Leadership Pantheon increased from 10% to 25%, in order to fix the problem with Athena and Jupiter Awesome Temples getting their law bonus lowered after upgrade to Pantheon.
-Fixed the typo which prevented mercenary Horse Archers to appear in Armenia area
-Fixed the issue with Pontus and Scythian generals, when they would not upgrade with Marius reforms
-Fixed the issue with all horse/camel/chariot archers, when they are unable to fire while skirmishing
-Fixed inconsistencies with effects on mounts for Armenian Heavy Spearmen and Illyrian and Sarmatian mercenaries
-Fixed the wrong color of Spanish generals (should be brown, instead of blue)
-Removed "annoying" blue officer from rebel Archer Warband
-Fixed the problem with sprites not being generated for following units: Libyan Spearmen, Poeni Infantry, Spartans, Egyptian Slingers, Egyptian Siege Crew, Gallic Swordsmen and German Skirmisher Warband
-Fixed the issue with Numidian governors not gaining priests as their retinue memebrs
-Fixed all related issues with Scarred and Coward traits
-Patched the hole in trigger for IndecisiveAttacker trait
-Partially fixed the bug when generals fought in manual battles would get checked twice for trait awards (leading to more powerful human controlled generals)
Bookmarks