Bug report:
1) It seems that bonus hp, that generals get in battle, doesn't help at all to chariot generals. However good their hp is (maxed out scares and health), they will still die after their chariot gets destoryed (which has just 5hp). This makes briton bodyguards the weakest general unit in the game.
Soultion: general's chariot should get bonus hp too, not just general standing on the chariot.
2) Formation used for light cavalry armies has some bugs. It's a formation selected by AI when having missle cavalry but no heavy, light or phalanx infantry (for example several Horse Archers, plus Eastern Infantry). When it gets selected, some units often get weird placement, like general bodyguard on top of infantry or similar. Also, right flank is at front, but left flak is at back.
3) Technicly not a bug, but special roman formation is not used when having hastati only armies. It happens beacuse 3rd row requires spear or heavy infantry, which hastati is not.
Solution: Add in 3rd row some small priority for light infantry, so that formation will get used for hastati only armies.
4) Also regarding roman formation: If having 2 or more spear units (like Triarii), general will get poistioned on flank. This one happens since flank cavalry has same priority as bodyguard, as well as spear infantry, so AI doesn't see a reason why would general be in 3rd row more then at flanks.
Solution: My testing showed that reducing spear priority a little bit, would force AI to put general at 3rd row, and not on flanks. Although then, the problem is that general would always be at the right side of 3rd row, so it's almost same as being at flanks.
Bookmarks