Thanks.
I need this against the Egyptiians.
Thanks.
I need this against the Egyptiians.
forums.clankiller.com
"Ive played 7 major campaigns and never finished one. I get tired of war."
hahahaha me too
We do not sow.
Good to know, but since v1.2 it seems no so important to me, as my enemies have only built 2 ships in about 30 years. Not really a frightening navy, for sure.
Another annoying bug of the patch, now the control of the seas is a piece of cake. Really sad.
Now, we shouldn't jump to conclusions. Maybe it is a feature![]()
I particularly like how I try to block a narrow strait and attack enemy fleets trying to get through, and they retreat by GOING PAST MY BLOCKADE!!Kinda defeats the purpose. How can retreating ships ignore zone of control and actually pass the attackers? Another feature?
"If you demand CA or any company absorb the cost of a future patch, the upfront price rises or you buy a subscription for continuous service. The latter is not available.
" - killemall54
"An expansion should be a free standing new feature product, not a bug fixing enticement." - Old Celt
Old Celt, please stop your campaign of sabotage about this naval war feature of RTW. Otherwise they will end up not issuing the XP.
I'm sorry. despite my best efforts, I seem to have lapsed into guerilla tactics. I shall endeavor to be a more proper plebeian in matters of watery combat from now on.![]()
"If you demand CA or any company absorb the cost of a future patch, the upfront price rises or you buy a subscription for continuous service. The latter is not available.
" - killemall54
"An expansion should be a free standing new feature product, not a bug fixing enticement." - Old Celt
It bugs the crap outa me too. I've mentioned this as "an issue" in the "CA asks for Bug List - to be fixed in the expansion " thread.Originally Posted by Old Celt
E Tenebris Lux
Just one old soldiers opinion.
We need MP games without the oversimplifications required for 'good' AI.
Back to the attacking ships in port thing...does this mean there is a bug here?
Either we should be able to attack ships in port by the usual method (clicking our fleet and then right click the enemy) - which doesn't work in 1.2. Or we shouldn't be able to attack ships in port at all. The inconsistency suggests a bug.
He does sit in gold, his eye red as 'twould burn Rome.
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