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  1. #1

    Default Re: Map Problems

    ok forgive me for sounding ungrateful for the help but while acknowledging the error i dont think anyone pointed me in the direction of a solution.
    Was that spoonfrog's Sicily map? If so, I believe that got sorted out in his thread.
    yes this is the one i was thinking about but in that thread he doesnt actually say how he fixed it just that he did fix it. i believe the problem has somethig to do with map_heights.tga but im at a loss to figure out just wot the problem is.

    There is an easier method to kill the senate in the very first turn.
    Give the senate only a leader with the general's bodyguard and don't assign it any region. This small army will be rebel right from the beginning and you don't need any script.
    thankyou for this it works perfectly exactly wot i wanted now all i need to do is figure out how to edit the death messages for certain factions. any suggestions???
    "How come i cant make friends like that"
    "You need to get out more"
    "Im in another galaxy, how much more out can i get"

  2. #2
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Feb 2004
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    Default Re: Map Problems

    The problem with the scicily campaign map was that to make his heights tga he had enlarged the regions tga then edited it. Because the regions tga is half the size, this ended up with very jerky coastlines.

    It is not the regions which determine the coast, it is the heights, and though the two should vaguely match up, it is not precise. So look at your map_heights.tga, where you see this (g = gray land pixel, b = blue sea pixel)

    ggggbb
    ggggbb
    ggbbbb
    ggbbbb

    Change it to:

    ggggbb
    gggbbb
    ggbbbb
    ggbbbb

    And your problem should be solved.

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