I haven't played the original STW since WE/MI came out, but the more I hear about it, the more I think I need to dig it up and try some custom battles with it to experience the differences.Originally Posted by Puzz3D
I very rarely use guns in campaigns, even with WE/MI, as archers are so prolific, and effective in both ranged and melee roles at the honor and upgrade levels at which you tend to find them. When I first played MP I tried using archers, but the muskets everyone brought just shredded me once I ran out of arrows, so I quickly converted over to musks in order to survive a battle.
Yes I agree, the Samurai Archer is underpowered and overshadowed severely by hyper-powerful muskets in 1.02. I played a few "muskets disallowed" games this week (archers, CA only for ranged), and they were a refreshing contrast to the typical 1.02 battle. I tend to use archers a lot more when using the 1.03 stat.
Interesting to know that WE/MI muskets are 300%stronger than those in the original STW. Thanks for commenting, Puzz3D.
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Cool Kiwitt. Maybe you will try MP with us Shogun Diehards sometime (Toga hopes ...)? Whatever the case, have lots of fun with it. I've definitely gotten my money's worth.
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