and protectorates can't break the alliance but they can choose another side (when you attack their ally) i thought
and protectorates can't break the alliance but they can choose another side (when you attack their ally) i thought
We do not sow.
yeah you're right abvout that, it's really irritating though,and protectorates can't break the alliance but they can choose another side (when you attack their ally) i thought
I mean they are you'rr SLAVES they don't have any say in the matter...
Yes, but provoking war in RTW is not that hard. You just need to either regularly send in "irritating" parties into their territories, and "weaken your immediate border with them. Better yet, place your annoying army on an important mountain pass within their control (and connects a part of their empire to another) like the Tarsus pass. They'll attack soon enough, and your protectorates will side with you, inevitably.
This goes for pitting the roman factions against each other too???
Nope - no sig what so ever.
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