They make changes to the unit stats, addressing unit imbalance in the 1.02 stats. A lot of subtle changes (too many to list as I can't remember them all; maybe Puzz3D will comment; he was involved with the development). Here's what I remember for 1.03: Monks improved, Naginata Inf improved, musket effectiveness reduced, Yari ashigaru effectiveness reduced, Cav charge increased, but cav melee decreased. 1.03 is best balanced at 7,000 - 8,000 koku per player in MP. 1.05 is essentially 1.03 with improved Mongol units, so many use 1.05 for mongol games.Originally Posted by hellas1
The 1.03 and 1.05 patches simply swap out a couple of files that affect unit statistics (troopstats.txt and projectiles.txt). They don't change anything else (but the battles do play a lot differently than 1.02 at approriate koku levels). The statswapper I threw together last year includes both, and allows you to switch between 1.02, 1.03 and 1.05 whenever you like with relative ease, using a little utility program (provided you've already installed the official 1.02 beta patch; you must do this first). Shambles has the statswapper available for download on his site, and I think it's listed here on the Mizu server as well.Originally Posted by hellas1
Only one stat is active at a time. the Statswapper switches from one set of files to another depending on the stat you want to use. Only two files are involved (as I mentioned above). The utility program that comes with the statswapper enables you to switch stats. Get the swapper either from downloads on the Mizu server (I think you can access it from the downloads link on the main website here), or from Shamble's server (check the Shogun Diehards thread for a link).Originally Posted by hellas1
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