i'm making compiling a comprehensive guide to ancillaries, and i'm wondering what kind of characters people have? by that i mean specific and mostly discreet purposes.

these of course need to be dumbed down into larger causes in case a death leaves a hole in duties
-general
-governor

but for more specific tasks, i have the following archetypes right now:
-attack general (siege attacks included)
-defense general

-trade governor
-troop-production governor
-growth governor (for getting new settlements up to production speed)

-electoral candidate (Roman character trying to win a senate position)

then every time you get a new character, assign two or three of the classifications to him, and try to build on those.