i'm making compiling a comprehensive guide to ancillaries, and i'm wondering what kind of characters people have? by that i mean specific and mostly discreet purposes.
these of course need to be dumbed down into larger causes in case a death leaves a hole in duties
-general
-governor
but for more specific tasks, i have the following archetypes right now:
-attack general (siege attacks included)
-defense general
-trade governor
-troop-production governor
-growth governor (for getting new settlements up to production speed)
-electoral candidate (Roman character trying to win a senate position)
then every time you get a new character, assign two or three of the classifications to him, and try to build on those.
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