I think the single period deficiency for RTW is offset by the fact that the different factions in RTW have more character than those in MTW - especially in terms of army styles. I don't think it would be reasonable to expect the rise and fall of Rome to be covered in a single game (esp. with half-yearly turns!). I don't feel short-changed by the scope of RTW - certainly it covers much more ground than STW. I'm hoping CA do smuggle in some different starting periods to RTW, as they did to STW in the MI add-on. But I rather suspect what I'll value most in the expansion is the patch to the existing Imperial campaign. That was certainly for me of MI and VI. I can hope though.Originally Posted by Red Harvest
Well, tastes differ but personally I find the fall of Rome fascinating. Did anyone here ever try the old boardgame "Decline and Fall of the Roman Empire" by the Wargames Research Group? It was multi-player, but was fun with the barbarians colluding to break through the frontiers and then squabbling over the gains. I'm a rather defensive player and really like it when the AI comes gunning for me, so if they were to make trying to hold the Empire a real challenge, it would be awesome. A big if, I admit, as the Vikings in VI and the Mongols in STW were not as scarey as they could have been. The huge stacks of Mongols in MTW were pretty neat though.I have to agree with others that the barbarian invasion phase historically is less interesting to me than Alexander, etc.
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