Well because there are repeats in the vertex weights it assigns new ones to your cloak object when you import it, this can mean that it doesn't understand the vertex weights and that you need to remap them. HOWEVER... there is a way to do it without having to redo the vertex weights, someone has already written a tut on this and I will post the link in a sec when I find it
EDIT: Here it is http://www.stratcommandcenter.com/fo...showtopic=5116
It's more to do with grafting objects to the actual body of a unit but it can still work with seperate objects
Sundjata Keita
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