Just wondering if the Barbarian units will still have a way of frightening the enemy army before attacking in this mod
Just wondering if the Barbarian units will still have a way of frightening the enemy army before attacking in this mod
Actually, 'Vae victis', meaning 'Woe to the defeated', was uttered by a Gallic chief (Brennus, IIRC) at the sack of Rome. In RTW it's wrong Latin ('Vae victus' means 'Woe defeated'; it lacks a dativus to add 'to' to the translation), plus Livius (?) really didn't mean for it to be quoted as his own quote, even though he probably thought it up himself.
Anyways, on to the main question of this thread. I would think that 'barbarian' units would retain their warcry. That is, the Gauls, for the Germans could have never ambushed the Romans if they had had the loud warcries prior to engagements of the Gauls (and screaming when charging is something of all times, methinks).
~Wiz
"It ain't where you're from / it's where you're at."
Eric B. & Rakim, I Know You Got Soul
They should have a war cry. In vanilla rtw it was said that the war cry increased their attacks... but I never noticed a difference. Can anyone explain this for me?
i think we've a gymnast in our midst, well make that 2Originally Posted by The Wizard
We do not sow.
... Don't tell me you attend the Erasmiaans Gymnasium as well
~Wiz
"It ain't where you're from / it's where you're at."
Eric B. & Rakim, I Know You Got Soul
Germans didn´t fight romans only through ambushes. You´re thinking of the Teutoberg massacre.
As far as vanilla gameplay goes, warcry does indeed augment your charge.
“We are all in the gutter, but some of us are looking at the stars”
-- Oscar Wilde
no im from montessori lyceum, right next to you, i have been to your party in Night TownOriginally Posted by The Wizard
We do not sow.
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