Silly question, perhaps, but is there any way to give the six factions that make up the "barbarian" culture group the ability to reach huge cities, build epic walls, and all the other good stuff they are currently denied?
Yes -
in export_descr_buildings.txt (/rome - total war/data/), you add
barbarian,
to the list of
requires factions { FACTION_NAMES, }
for each level of the buildings that you want them to be able to build.
Make sure to put the correct units udner each building's build list, because units are not automatically trainable by higher level buildigns in the chain.
Last edited by Laridus Konivaich; 04-24-2005 at 01:07.
Map designer for the Age of Hellas Mod: Age of Hellas Forum
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Thank you! Actually, however, I was referring to the apparant problem of barbarian factions not being able to rise above 3 city levels.
What I mean is, barbarian towns can only reach: village, town, and large_town, whereas other cultures can rise to city and large_city.
I should have removed the walls from the question, I apologize - how can we enable barbarians to reach large_city?
add - barbarian, - to the next levels of the core_building entry
Though you might also need to add city plans for the barbarians, for large city and huge city.
Map designer for the Age of Hellas Mod: Age of Hellas Forum
"I vote for closed."
Two posts later:
"Argh...I forgot that I actually have to close topics in order for them to close." ~Big King Sanctaphrax link
I checked, and it does seem to be necesary to change something other than just expor_descr_buildings.txt
I played as germans, after giving myself a city and 12050 population to start with, and I could not build past the 'minor city' level'.
I think that you should find the settlement plans (they are in the packs, I believe), and copy one of the other culture type's plans for large_city and huge_city into the appropriate folder, and rename them with BARBARIAN instead of whatever the previous culture was. Then I would expect that you will be able to have large and huge cities as barbarian factions.
Map designer for the Age of Hellas Mod: Age of Hellas Forum
"I vote for closed."
Two posts later:
"Argh...I forgot that I actually have to close topics in order for them to close." ~Big King Sanctaphrax link
take a look at the descr_sm_settlements.txt. i dont have time to get into an explanation of what to do. hopefully that will get you started.
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