Well that would certainly be better than nothingOriginally Posted by Epistolary Richard
The crusades were actually one of the more complex and unique features of mtw, and come to think of it more so than most of rtw's !
Ill explain how it functioned, then perhaps you can give it some thought and then tell me to what extent it would be possible with rtw scripting.
The crusade is initially accquired in the same way as a unit ( trained in a province/settlement taking a certain time to build and requiring certain buildings in that province ), it often required you to make a small payment 500-2000 florins to the pope.
It is then activated by specifying its target location (this can be any province owned by a faction of an opposing culture/religion). Once activated the crusade magically becomes a small army formed from a selection of specific units, a selection which differs from faction to faction.
Here comes the interesting part :)
As the crusade begins to make its way towards its target province it will be joined to different extents by the troops from armies of the settlements/provinces it passes through. The level at which foreign troops join your crusade each turn largely depends on the "zeal" rating and "religion" of the province it is in.
Example: If a crusade happens to be passing through Poland on its way to ....
Uzbekistaan ... and the zeal rating in Poland is 78%,.. of the 40 royal knights and 200 spearmen in poland, perhaps 24 knights and 120 spearmen from the polish would join the crusade and become under your control. On the other hand if the zeal rating is lower, less troops will join. If the crusade passes through a province where there is very low zeal rating, troops will actually begin to disband from the crusade and the crusading army will become smaller. If the crusade is passing through a country which has no christian occupants then no troops will join, regardless of the zeal rating.
If the crusade drops below a certain number of men before it manages to take its target settlement then is disbands completely and the crusade has failed.
If the crusade fails it negatively effects the loyalty of the populous and the generals in your home province.
When a crusade passes over the boarder of another faction, the faction receiving the crusade into its lands has the choice to dis-allow access in order to stop the crusade from stealing forces from its settlement. The crusade will then either decide to attack that province or abandon the crusade. If implemented for rtw however, it could perhaps take another route to its target.
Crusades can not be launched it you have been " excommunicated " by the papacy.
Muslims also have their own form of crusades exept its named a "Jihad", it does not require you to only attack opposing cultures and does not require you to be friendly with the papacy.
Jihads however, can only be launched by the muslims agasint provinces which originally belonged to hem but were taken by an enemy.
Thats about it :)
Now i know that is a bit long winded and lot of it is most likely inpossable, but making it that complex would be a perfect world. Anything like that, even if its drastically simplified would be far past good enough :)
Id very much like to hear your views, thankyou for reading,
buu kenshin
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