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Thread: The "Hojo Horde"

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  1. #1

    Default Re: The "Hojo Horde"

    In original STW, the AI had no limit on the amount of koku it could spend. The AI could deficit spend. This was changed in WE/MI.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  2. #2

    Default Re: The "Hojo Horde"

    Quote Originally Posted by Puzz3D
    In original STW, the AI had no limit on the amount of koku it could spend. The AI could deficit spend. This was changed in WE/MI.
    Ah-hah!! Naughty programmers. Trying to hide an AI's deficiencies by letting it cheat. Unfortunately an all-too-common trick. In their defense, AI programming is just... gah, stupidly more complex than you think. (Apologies if it was just an oversight instead of a trick.)

    Thanks Puzz.

    No, I mean really ridiculously more complex than you think.

    ...

    I'm serious.
    "Fighting for peace is like screwing for virginity...
    ... the product of screwing being newborn virgins and the product of pacification wars being peace."

  3. #3
    Vermonter and Seperatist Member Uesugi Kenshin's Avatar
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    Default Re: The "Hojo Horde"

    No wonder the AI always has more money than I can ever seem to get...

    Thanks for explaining that.
    "A man's dying is more his survivor's affair than his own."
    C.S. Lewis

    "So many people tiptoe through life, so carefully, to arrive, safely, at death."
    Jermaine Evans

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