you know, how it starts at 25? does increasing or decreasing the number make thew unit attack faster?
you know, how it starts at 25? does increasing or decreasing the number make thew unit attack faster?
It is the delay, so upping it would create a longer 'downtime' for each swing.
You may not care about war, but war cares about you!
It is how many 10ths of a second between animation cycles , so 25 is 2.5 seconds delay , 10 would be one second and 1 only 0.1 of a second .
It seems to be somewhat more to it than that {I don't know just what} , but smaller numbers do result in faster attacks {units with lower delay numbers soundly beat identical units with high delay numbers by killing faster} .
7 out of 10 people like me ,
I'm not going to change for the other three .
Bookmarks