Ive finaly gone and bought MTW
(thats the whole serieze now)
But i cant start a campaign using the welsh, Irish or scotts....
Whats the deal?
And if they are there and i can use em Please let me know
Thanx
ShambleS
Ive finaly gone and bought MTW
(thats the whole serieze now)
But i cant start a campaign using the welsh, Irish or scotts....
Whats the deal?
And if they are there and i can use em Please let me know
Thanx
ShambleS
get the VI Expansion. Very nice.
ichi![]()
Stay Calm, Be Alert, Think Clearly, Act Decisively
CoH
so i need the viking Invasion addon as well huh :) Lol
Il wait a while i guess play this to death 1st then get the add on.
Thnx
However...you can only play them in a special era.
Pray for the Pope, I am Protestent, but still pray.
Buy me MTW2 and RTW of I'llyour
but there are some mods who include them in the original eras aswell.![]()
You might want to get the expansion pack now if you can - it also adds quite a bit to the medival campagns, too. New units and some tweeks to the game system like pre-battle saves that really enhance game play.Originally Posted by Shambles
Best,
If you're a huge Celt fan (as I am) you can also use some Celtic units as other factions (easiest to get them as the English) until you get the expansion and can specialize in them. You can train Scottish Clansmen in Scotland and Gallowglasses or Kerns in Ireland. Unfortunately the best Welsh archers aren't available except in the expansion.![]()
![]()
"I do not yet know how chivalry will fare in these calamitous times of ours." --- Don Quixote
"I have no words, my voice is in my sword." --- Shakespeare
"I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it." --- Jack Handey
VI adds a lot to the normal campaign as someone mentioned, it is something like 100 new units and some other features that I forget now.
"A man's dying is more his survivor's affair than his own."
C.S. Lewis
"So many people tiptoe through life, so carefully, to arrive, safely, at death."
Jermaine Evans
100 new units huh....
lol
sounds good
i would strongly suggest getting the expansion, it is totally worth it, it adds so much to the game, it really is a good investment, and im sure by now with RTW out, that the price has gone doen some. i was wondering myself, (i never finished a capmaign yet) but if you start a campaign with the viking factions in VI, as you progress through the eras, does the game like evolve into the factions that are normally found in the early, high and late eras on MTW and does the campaign map switch over? sort of like a coming out of the viking age? if not, is there a mod for it? i think that would be really cool if were possible or if someone made a mod for it.
Formerly Maximus Aurelius
No, you can't go from the viking era to early era. First, there's the fact that there's two entirely different maps. Second, there's quite a few years between those eras.
Also, the M:TW eras really doesn't allow a "Celt faction". Celtish blood still floated in quite a few veins back then, and still do to this day, but a faction in the same meaning as the French or English? No, wouldn't think so.
Gôtt mos, Lennart.
bought the expantion,
having hard time working out which unit to use vs other units in battle,
like the rock paper scisors aproach in stw,
but il soon get the hang of it
Most spearmen beats most cavalry in a straight up combat, sword/axemen beats spearmen and cavalry beats sword/axemen. But yeah, there's a lot more to it in MTW, after a while you'll learn that a single spearmen regiment won't stand a chance against a good cataphract unit, and billmen and pikemen happily cuts through everything they meet. :)
Gôtt mos, Lennart.
one of the features the expansion adds to the game is when you attack any kind of fortification, the enemy faction will pour boiling oil on your troops that are attacking the front gate, there are some more but i dont have the book with me right now
Last edited by Sir William Wallace; 05-04-2005 at 21:07.
Formerly Maximus Aurelius
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