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Thread: v1.3 campaign strangeness.

  1. #1

    Default v1.3 campaign strangeness.

    While playing the original game post-BI as the Brutii I allied with Carthage. Then, when the Scipii declared war on them I got the following message:



    I'm pretty sure this has never happened to me before. I was still incapable of declaring war on them and I kept the joint line of sight. I then got a senate mission next turn. I was able to ally with them again though through normal diplomacy.

    Is this a feature or a bug?

    Also, in the BI campaign does anything important happen in summer 405 as every time I end turn in winter 404 I get a CTD. This is the only time it does that though.
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  2. #2
    has a Senior Member HoreTore's Avatar
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    Default Re: v1.3 campaign strangeness.

    Quote Originally Posted by Elros
    Also, in the BI campaign does anything important happen in summer 405 as every time I end turn in winter 404 I get a CTD. This is the only time it does that though.
    I think that's when the Slavs appear.

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  3. #3
    Member Member Ivar the Terrible's Avatar
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    Default Re: v1.3 campaign strangeness.

    It must be part of the revised AI.

    I'm playing a Julii campaign VH/H. After taking Segesta the Senate requested the I take Caralis. To keep the north secure I accepted a trade agreement with Gaul. In 268BC the Scipii allied with Gaul. After I took Caralis and completed the Senate requested blockade of Carthage the Senate asked me to take Patavium. At that time both the Julii and the Scipii were at war with Carthage. The Scipii took Lilybaeum. I laid siege to Patavium and the Scipii declared "our alliance in tatters". The next turn the Brutii declared their alliance with the Scipii in tatters. The SPQR and the Brutii declared war on Gaul in sympathy with us (Julii). The Scipii must have broken their alliance with the Gauls at that point but I don't recall seeing a message.

    So now the Julii are allied with the Senate and the Brutii and the only ally the Scipii have is the Senate. The Scipii and the Brutii both have armies staring at each other across their common border.

    Oddly enough after all this the standing trade agreements were still in force so Patavium is trading with Messana.

  4. #4
    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
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    Default Re: v1.3 campaign strangeness.

    Well, I remember once that when the civil war was well underway (I was playing as the Brutii), as I had conquered Messana and Capua from the Scipii. Then I was able to get the Julii to accept a ceasefire, wich automaticly made me neutral with the Scipii and the Senate too.
    The next turn, the neutral Senate gave me a senate mission wich ordered me to hand back Capua and Messana back to the Scipii, or else I faced a financial investigation.

    So it is possible for a neutral senate to give you orders. Strange thing about your example though, if an ally of yours attacks another one of your allies, you should get a message prompting you to chose between one of them. And IIRC, a Roman house attacking someone should automaticly end all alliances between the defender and any Romans. Weird thing...

  5. #5

    Default Re: v1.3 campaign strangeness.

    Roman relations are well and truly bugged in RTW v1.3.

  6. #6
    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: v1.3 campaign strangeness.

    I'm not sure if this is intentional or not. I installed 1.3 yesterday and have seen it as well (as Scipii when I allied with Gaul.) However, it might be intentional. Afterall, the Senate gives you guidance on who to ally with. So if you do what I did, ally with Gaul...the consequences might be unpleasant later when another faction actually goes to war with them.
    Rome Total War, it's not a game, it's a do-it-yourself project.

  7. #7

    Default Re: v1.3 campaign strangeness.

    Quote Originally Posted by Germaanse Strijder
    IIRC, a Roman house attacking someone should automaticly end all alliances between the defender and any Romans. Weird thing...
    That's what happened in my campaign. I was playing as the Julii and the Brutii were allied with Gaul. As soon as I attacked Gaul the Bruti broke their alliance with them. Can't remember now if Bruti and Scipi also declared war on Gaul though.

  8. #8
    Praeparet bellum Member Quillan's Avatar
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    Default Re: v1.3 campaign strangeness.

    Nope, it's borked. I just installed the 1.3 patch, and started a new game as the Scipiones. After taking Halicarnassus and backtracking to grab Rhodes, I saw a huge Seleucid army heading down the road towards Hali. When I checked the diplomacy screen, I noticed they were allied with the Bruti. Sure enough, they attacked me, and instead if it breaking the Seleucid-Bruti alliance, it broke the Bruti-Scipiones alliance. I could sorta see it if I had attacked them, but they attacked me.
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  9. #9
    Chief Biscuit Monitor Member professorspatula's Avatar
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    Default Re: v1.3 campaign strangeness.

    Breaking alliances is one thing, but will the other Roman houses declare war on you before the civil war should kick in? If not, then perhaps CA have tried to make it appear as if the Roman families really don't like each other and are out for themselves until the time is right to attempt to take ultimate control of Rome. If the Roman families independantly choose their allies, then perhaps it alters the way the other factions react to diplomacy. Each family can theoretically have their own allies and they aren't limited by whoever the other families happen to be at war with.

    I don't know, I'm just trying to find reasons why the Roman families might not be bugged. Although it does look that way.
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  10. #10

    Default Re: v1.3 campaign strangeness.

    I noted an interesting development over at the .com forums. The desc_strat.txt file includes factions attitudes to each other. Apparrently now the Roman Factions are supposed to be somewhat suspicious of each other. Interestingly the Julii and not the Scipii are hostile to Carthage by default. If people want to fiddle about with settings this thread looks like a good place to start.

    http://p223.ezboard.com/fshoguntotal...ID=30994.topic

  11. #11
    Member Member gmjapan's Avatar
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    Default Re: v1.3 campaign strangeness.

    Quote Originally Posted by Elros
    Also, in the BI campaign does anything important happen in summer 405 as every time I end turn in winter 404 I get a CTD. This is the only time it does that though.
    Do you have nVidia by any chance?

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