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Thread: Corrupt buildings! Please, help!!!

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  1. #1
    Member Member CocaCola'97's Avatar
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    Default Corrupt buildings! Please, help!!!

    First, sorry for my English, I'm Hungarian.

    I'm working on my mod (SZTW) and at the moment I'm doing the buildings. To test how it works, i've just re-exported an existing building model (ungrouped the item file, exported it as CAS and then deleted it). On the battle map it looks like this:




    please, help!!!
    Shi-Zroi Total War!!!!

  2. #2
    Member Member CocaCola'97's Avatar
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    Default Re: Corrupt buildings! Please, help!!!

    Sorry for writing so late, because I've had this solution since July, but I forgot this thread even exists.

    So I HAVE A SOLUTION!

    Dunno why (?) but the script imports the files with black vertex colours, that's why the building appears black on the battle map.
    To fix this, select every verts in your model then in the editable mesh (or poly) modifier scroll down to the surface properties and set the vert colours to white.

    Yay!!
    Shi-Zroi Total War!!!!

  3. #3
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Corrupt buildings! Please, help!!!

    Thanks for coming back to this thread. Hopefully others will benefit from it!

  4. #4

    Default Re: Corrupt buildings! Please, help!!!

    Hey I have had this problem for OVER A YEAR. With a building, and again it shows up with some trees I put in the battlemap,
    So I was happy with Cocacola's answer, but it didn't work for me :( Put all vertex colours of all verts to white, but it did nothing.

    a screen:
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  5. #5
    Member Member CocaCola'97's Avatar
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    Default Re: Corrupt buildings! Please, help!!!

    No idea...

    WTF?

    Make sure you did everything. It works ok for me, for each building. I haven't tried trees yet, but they are buildings in fact, aren't they?
    Shi-Zroi Total War!!!!

  6. #6

    Default Re: Corrupt buildings! Please, help!!!

    Yes I thought so too, except for one fact that they use Alpha Channel, but thats it. (Some Buildings do to)

    Cocacola'97, I have checked everything again, and also when I Import the .Cas file back into 3dsmax, the Sprites Are white, so that is good now, but it still shows black ingame :(

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