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  1. #15
    CeltiberoRamiroI Member Monkwarrior's Avatar
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    Apr 2004
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    Salduie/Caesaraugusta/ Sarakusta/Saragossa
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    Default Re: Research: Parameters for commands & console commands

    Thanks, ER.
    As I promised, I have a new doubt.
    As I told before, I was able to write a new trigger, a really simple one:
    Code:
    ;------------------------------------------
    Trigger 2902_Sicilia_Casus_Belli2_Trigger
        WhenToTest FactionTurnStart
    
        Condition I_SettlementOwner Lilybaeum = greek_cities
    
        AdviceThread Sicilia_Casus_Belli2_Thread  1
    That means, in case of Lilybaeum is conquered by greek_cities an advice will appear, in this way:
    Code:
    ;------------------------------------------
    AdviceThread Sicilia_Casus_Belli2_Thread
        GameArea Campaign
    
        Item Sicilia_Casus_Belli2_Text_01
            Uninhibitable
            Verbosity  0 
            Threshold  1 
            Attitude Normal
            Presentation Default
            Title Sicilia_Casus_Belli2_Text_01_Title
            Text Sicilia_Casus_Belli2_Text_01_Text1
    I have played a campaign with greek_cities and I have captured Lilybaeum. Just before pressing the end-of-turn button I saved the campaign, in order to have a quick test for this trigger. The advisor text appeared for the first time,
    but if I try to repeat (with or without modification), the advisor didn't appear anymore. I copied and renamed the trigger and the advice, and again it appeared only once.

    I tried by putting
    Code:
             MaxRepeats  100
    but there was no difference. Is there any problem with the repetition of a trigger?
    Last edited by Monkwarrior; 05-09-2005 at 23:17.

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