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Thread: How to edit/delete settlements' 'grounds' ?

  1. #1
    is not a senior Member Meneldil's Avatar
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    Default How to edit/delete settlements' 'grounds' ?

    I've been editing the descr_sm_settlements file for the Successors TW, so settlement models fit with the new cultures, but here's what I got when I launched the campaign :





    Settlements that are now based on the greek/roman model (and that were previously of the barbarian culture) still has the barbarian 'ground' (I don't know which word to use for the thing I circled with red).
    The same thing happens for all cultures and settlements.

    Is there anyway to fix that without editing a TGA.DDS or a .cas file ?

  2. #2
    Senior Member Senior Member Duke John's Avatar
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    Default Re: How to edit/delete settlements' 'grounds' ?

    I don't know of any text file, but the TGA's are located in:

    \Data\terrain\aerial_map\bases\settlements

    You can easily fix this by copying the Roman files (there is no greek version) and then rename those copies to Barbarian names. For example:

    Move/Rename/Delete set_barb_00_underlay.tga
    Copy set_rome_00_underlay.tga
    Rename the copy to set_barb_00_underlay.tga

    And do so for all roman bases.


  3. #3
    is not a senior Member Meneldil's Avatar
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    Default Re : How to edit/delete settlements' 'grounds' ?

    Thanks DJ :)

    Do you think I can add a new settlement base for carthage culture (there's no set_carthage, jsut as there's no set_greek) ? They're now being barbarians, and I'd like them to have the barbarian settlement base.

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