Well, I posted a reply in the TWC thread. I am really excited! I think we're almost there!
Well, I posted a reply in the TWC thread. I am really excited! I think we're almost there!
Excellent! That will be a great help.![]()
I can't download the newest version of the IDX tool ( not a Trivium member ) but it does look interesting. I will keep an eye on progress![]()
Careless Orc Costs Lives!
You don't have to be a Trivium member, just member of their forums. I've downloaded it, and it's nice!
OK...joined up and downloaded the latest XIDX.
Gave the skeleton unpack a whirl, and got a list of 'files' with no extension, and a list. This does appear to be a list of all the animations ( certainly looks like it to me ) but I can't figure out what to do with them now I have them!
Is there any way to actually edit the files that are extracted?
Careless Orc Costs Lives!
Yea, hex edit them. That's how I released my latest animations pack mod. Just rename all of those paths to animations, to point to a different folder (but keep the total length the same, so you'll have to delete an equivalent number of characters from the actual file name of the animation).
Ah..OK.
What can the tool actually do that the old animation editor couldn't ?
I can see that you can copy and re-name a skeleton, but is it actually a NEW skeleton, or is it just a copy of the old skeleton with new animations possible once you hex-edit the file to re-point it to a folder full of animations?
Careless Orc Costs Lives!
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