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Thread: How to change texture specified in .CAS?

  1. #1

    Default How to change texture specified in .CAS?

    What I would like to do is to change the Greek ports (on the strat map) so that they use the Greek wall texture rather than the Roman wall texture. To do that I need to be able to specify which texture the model should use, but I can't see how to do it.

    The only thing I can think of is that I need to change the texture specified in the .CAS file itself. Does anyone know how to do this?

  2. #2

    Default Re: How to change texture specified in .CAS?

    Well I figured out a hacky way to do this. If anyone knows the "right" way to do it, let me know.

    Here is what I did. The location of the texture is specified relative to the location of the .CAS file, so if you just put the .CAS file in a different folder, and the new texture in a folder called "textures" within that folder, then everything works. I think this should work for other objects as well, like chariots etc.

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