Results 1 to 11 of 11

Thread: Investigation of unit build costs

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: Investigation of unit build costs

    okay, thanks. looks like i'll need a VERY patient playtester then. (a) fire one volley (b) opponent turns the reacting infantry unit back to where we want them (c) repeat

  2. #2
    Magister Vitae Senior Member Kraxis's Avatar
    Join Date
    Feb 2002
    Location
    Frederiksberg, Denmark
    Posts
    7,129

    Default Re: Investigation of unit build costs

    You can't use archery in the same way. Only armour and shield (left and front) affects ranged attacks, defensive ability gives you nothing (or at least that is what we think, no tests have been performed on it). So it is rather simple to work out, it is the melee that is hard to understand.
    Also, the men turn on their own, but the unit stays in place, and since we can't control the individual men then it becomes hard to control them like this.
    You may not care about war, but war cares about you!


  3. #3

    Default Re: Investigation of unit build costs

    fascinating info, thanks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO